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asgardmods) wrote in
asgardmeridiem2014-09-26 12:15 pm
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OPT-OUT EVENT LOG: DREAM A LITTLE DREAM
Who: EVERYONE that stayed in Asgard
What: the Dream a Little Dream mingle log
When: Day 515 ( Sept. 25/26 )
Where: all across the city!
Rating: PG-13. Anything higher than that should be taken to a private log, please!
What: the Dream a Little Dream mingle log
When: Day 515 ( Sept. 25/26 )
Where: all across the city!
Rating: PG-13. Anything higher than that should be taken to a private log, please!
- Day 515 ( Sept. 25/26 )
- Progress through the ice blockade will be slow and narrow, as they can't possibly hope to clear the entirety of the forest that has been buried under Thiazi's black ice. Now that they know the source of her magic's corruption, it might not come as a great surprise when cracking open the ice unleashes a strange burst of magic.
At the halfway point between Utgard and Asgard, a pulse of energy will move through the entire city, immediately putting every mortal it touches to sleep. This part of the curse is mandatory and your character must fall asleep; the dream effects of it are not mandatory, and can be played with at your discretion. During this first wave, Travellers will be granted a brief dream - that does not belong to them. They will see, from the dreamer's point of view, every hope and goal and aspiration that the dreamer wishes to complete before the end of days. Whether it's simply confessing their love to an old friend or saving their home planet or perfecting an Asgardian pie, your character will see someone else's ideal resolution before Ragnarok. More on plotting this below!
Upon waking, the Travellers will be plagued with the indistinct whispering of several voices overlapping one another and a slight headache. Both symptoms will gradually increase over time until it reaches incapacitating pain and nausea. The only way to assuage the symptoms is to find the owner of the dream and either maintain physical contact for an hour or discuss the subject of the dream until a full confession has been made. After that, the symptoms will fade and the Travellers will be free to carry on with their day.
There will be other pulses of magic at random throughout the day; these are not mandatory and you can feel free to have your character experience as many or as few dreams as you wish. All dream-sharing will cease by the end of the day, as the blockade progresses past that centre-point of magic.
no subject
It's quiet, and she almost half tilts her head against Ellie's arm as she considers, listening and watching the ground beneath their feet. There's something so final. So bittersweet at this. She should be thrilled for Ellie to have this chance. She is. At the same time as Clementine has no idea if there's the same hope for her, for the walkers. Knowing there isn't really a choice that Ellie could or should stay when something like this is possible.
"Sometimes....dreams are better. But you have the chance to make that dream possible. To make it come true. To fix things. I know it would....be hard. But if there's the chance this is true then...."
There's not really a contest or choice there. Not really.
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It isn't a choice. It isn't something to be debated, and Ellie has never debated it before. Before, there was nothing holding her back, nothing that could stand in her way. Asgard has changed the stakes, but in the end, all it does is make the path even more painful.
"I'm going to have to leave everyone here, and go home."
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Not that Clementine is bitter. She's thrilled. Trying to reassure Ellie and encourage her. If at least one of them gets this chance, that's the important thing. What really matters. Whether or not Clementine might remember this, it'd still be better for Ellie to pull through. She's quiet for a moment as they make their way, the library now up ahead at least in their sights.
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"If anybody can make it, you can, Clem. It's not because of what you've been through, it's because of who you are. You can do this."
no subject
She's resigned herself to going back if she has to at least. If they might not have the choice to stay here with people that can't go back home for whatever reason. There's still some hope. The encouragement and reassurance from Ellie and others while she is here.
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Ellie reaches out, taps a finger to the bill of Clem's hand.
"Thanks. I think I needed to hear that."
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No matter if there is such hope in a cure for the walkers back home. Clementine is just relieved there's a chance for Ellie at least. And that's what she tries to focus on among it all. The positives, even if the dream is still perhaps kind of creepy in a way. There's a small smile and a nod as she looks to Ellie when she feels the tap at her hand.
"Sure. Sometimes....actions aren't always enough. Some things need to be said."
no subject
It's the closest she's come to a real heart-to-heart with Clementine- at least about her own feelings, but it leaves her lighter, happier.
no subject
And while she knows that will likely change, that Ellie needs to get home, that doesn't stop her being grateful for this chance to meet her. To meet so many other friends she's made here too. Talking like this helps. It always seems to, with Ellie.