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asgardmods) wrote in
asgardmeridiem2013-05-23 08:15 am
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Entry tags:
- !event,
- annie cresta,
- connor angel,
- dave strider,
- davesprite,
- dirk strider,
- draco malfoy,
- erica reyes,
- henry,
- inara serra,
- isaac lahey,
- jamie mccrimmon,
- leonardo da vinci,
- mel bush,
- merlin,
- rapunzel,
- rose tyler,
- rupert giles,
- scott mccall,
- terezi pyrope,
- the eighth doctor,
- the eleventh doctor,
- uther pendragon
[OPEN] Your Friendly Neighbourhood Utgard
Who: ANYONE going on the trip to Utgard!
What: A supplies run with one bonus a la carte spy.
When: Days 269 - 271 ( May 23 - 28 )
Where: Utgard
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!
[ Early in the morning on Day 269, several wagons will be geared up and at the ready by the Gate of Fog. The first two are more obviously intended for supplies, while the drivers of the last few will welcome Travellers to find anywhere comfortable to sit. A handful of coloured Natives from various districts will be coming along to assist in the shopping, though they're mostly content to stick to themselves in their own wagon for the duration of the trip. They won't have much to say to anyone that tries for conversation beyond simple pleasantries and a general air of gratitude.
It's a half day's drive to get to the city of Utgard, leaving the Sun just barely on its way back down by the time the caravan comes to a halt. This gives plenty of time to gather the things on the shopping list the drivers have on them. Natives will direct the Travellers to the things that are needed, such as bandages, food rations and the typical things expected for war efforts - though every now and again, very quietly, the Natives will check up on people to casually suggest that they might like to pick up a nice coat or two. Perhaps some sturdy gloves here or there, and a few portable heaters and the likes. Not overtly, not a great number. Just enough to give the general idea that there might be use of some warmer gear before long. If asked about them, the Natives won't say anything, only that it's always good to be prepared.
Day 270 will be left entirely to the Travellers' discretion. As promised, the Natives will hand everyone that helped out the day before a small pouch of seven silver runes and seven copper runes ( approximately $70 USD ) to spend on whatever they like. Remember that Utgard is a metropolitan city with higher technology levels than that of Asgard. You could buy a computer or radio here that would transmit and receive signals, but only within the boundaries of Utgard. Once it is brought back into Asgard, they will no longer function beyond having shiny dials and buttons. Travellers are welcome to keep anything left over from their allowances after they're done with their shopping.
On the morning of Day 271, the Natives will give the Travellers just a little while longer to look around while they make sure everything is packed securely and accounted for in the wagons before the caravan sets off around 10AM. There's another half day's travel ahead, and they want to be out of the woods before dark, so do try to be on time or wait for the next wagon!
Things seem to go off without a hitch, though, and the caravan will be moving right on time. The only thing that might seem a bit strange is that there is one Native that seems more interactive than the others. He might smile directly at you or ask some seemingly harmless questions, like how long you've been in Asgard for and what kinds of things you like to do during your day. He might comment how it's great that you're doing so much for them, and isn't it wonderful that we're in a time of peace? How long do you think it will last?
You can feel free to be suspicious about this "Native"'s behaviour, but as per the RNG, it will be Percival (
sleeveless) that catches the spy! When it happens, the caravan will come to a halt and one of Heimdall's Natives will welcome Percival and a few others to come sit and guard the spy in one of the emptier wagons where none of the actual Natives will be at all inclined to give anything away, even by mistake. The mods will try to handle a couple threads for him. He won't have much to say after being caught, though, half because there will likely be several threads for him that we will have to devote time to and have because spies are such sour things when they get caught. :( No harm is to come to the spy or anyone else until Percival has had a chance to put up an open post on the network to discuss what to do with the spy. ]
[ OOC NOTES: This is the mingle log for the Your Friendly Neighbourhood Utgard plot! Please put the day/location in the title of your comment, along with [OPEN/CLOSED]. Also, if you haven't already, please check out the poll regarding how to handle Thiazi's spy over here.
edit: The IC network post regarding the spy is up over here! Let us know if you have any questions! ]
What: A supplies run with one bonus a la carte spy.
When: Days 269 - 271 ( May 23 - 28 )
Where: Utgard
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!
[ Early in the morning on Day 269, several wagons will be geared up and at the ready by the Gate of Fog. The first two are more obviously intended for supplies, while the drivers of the last few will welcome Travellers to find anywhere comfortable to sit. A handful of coloured Natives from various districts will be coming along to assist in the shopping, though they're mostly content to stick to themselves in their own wagon for the duration of the trip. They won't have much to say to anyone that tries for conversation beyond simple pleasantries and a general air of gratitude.
It's a half day's drive to get to the city of Utgard, leaving the Sun just barely on its way back down by the time the caravan comes to a halt. This gives plenty of time to gather the things on the shopping list the drivers have on them. Natives will direct the Travellers to the things that are needed, such as bandages, food rations and the typical things expected for war efforts - though every now and again, very quietly, the Natives will check up on people to casually suggest that they might like to pick up a nice coat or two. Perhaps some sturdy gloves here or there, and a few portable heaters and the likes. Not overtly, not a great number. Just enough to give the general idea that there might be use of some warmer gear before long. If asked about them, the Natives won't say anything, only that it's always good to be prepared.
Day 270 will be left entirely to the Travellers' discretion. As promised, the Natives will hand everyone that helped out the day before a small pouch of seven silver runes and seven copper runes ( approximately $70 USD ) to spend on whatever they like. Remember that Utgard is a metropolitan city with higher technology levels than that of Asgard. You could buy a computer or radio here that would transmit and receive signals, but only within the boundaries of Utgard. Once it is brought back into Asgard, they will no longer function beyond having shiny dials and buttons. Travellers are welcome to keep anything left over from their allowances after they're done with their shopping.
On the morning of Day 271, the Natives will give the Travellers just a little while longer to look around while they make sure everything is packed securely and accounted for in the wagons before the caravan sets off around 10AM. There's another half day's travel ahead, and they want to be out of the woods before dark, so do try to be on time or wait for the next wagon!
Things seem to go off without a hitch, though, and the caravan will be moving right on time. The only thing that might seem a bit strange is that there is one Native that seems more interactive than the others. He might smile directly at you or ask some seemingly harmless questions, like how long you've been in Asgard for and what kinds of things you like to do during your day. He might comment how it's great that you're doing so much for them, and isn't it wonderful that we're in a time of peace? How long do you think it will last?
You can feel free to be suspicious about this "Native"'s behaviour, but as per the RNG, it will be Percival (
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[ OOC NOTES: This is the mingle log for the Your Friendly Neighbourhood Utgard plot! Please put the day/location in the title of your comment, along with [OPEN/CLOSED]. Also, if you haven't already, please check out the poll regarding how to handle Thiazi's spy over here.
edit: The IC network post regarding the spy is up over here! Let us know if you have any questions! ]
no subject
Curiosity some what satisfied by closer observation, the artist straightened back up to answer the question posed of him.
"Si, I was brought into the Freyr house. I dabble in art or whatever else takes my interest." Some thing he clearly demonstrated by jotting down a few mirrored Italian notes about the power he had just witnessed," I am Leonardo da Vinci."
no subject
He's as excited as a child on Christmas morning. Honestly, it had been quite a while for them. And the artist certainly looked different than he had on their last encounter.
no subject
He had to ask, that unique phrasing was one he had not heard before. But at least Doctor's excitement was unmistakable.
"Haha, these powers have come to be very unexpectedly useful. It is surprising how much more you can accomplish when all you have to do it sketch an object. It takes most of the work out of it."
That he looked different was natural enough. This version of Leonardo was only thirty-four and had not yet decided to grow out his 'trademarked' beard yet.
"Maybe it is the same with you? You must have found all kinds of uses for your shadow?"
no subject
His shadow bent into the shape of a little sock puppet and waved.
"Touring Asgard. You're a big name, don't you know?"
Here was one of the few artists who'd been revered in his lifetime, unlike many others The Doctor had known. Whether that had come to pass yet, he didn't know, but he was sure he could invent an explanation.
no subject
"Haha, that is very good! You could put on a little show with those. A shadow play?"
Puppet theaters were fairly common and easy enough to setup, kids and adults seems to enjoy them but maybe it was not something that would really interest the gentleman.
At the question though he did nod.
"It had been mentioned a few times. Apparently I am famous for things I have not yet thought of doing."
The Mona Lisa to name the big accomplishment. He had not yet thought to make that painting yet.
no subject
Almost god-like---but of course, he wouldn't say that.
no subject
"I have already used this power for several things, including bringing my flying machine to Asgard, but there is so much more I could do! I agree!"
no subject
He was well aware of da Vinci's dreams of flight, and though he knew the device could use some work, it would still be something to see.
no subject
The machine worked as a kind of hang glider and it had required the updraft from fires set around the town to stay aloft... but with further improvements from Asgard that stumbling block too had been removed. Now just a steady breeze was enough.
"Si, it is on the roof of the Freyr God House at the moment. I mean to move it inside as soon as I have a place to put it."
no subject
Oh, the uses for that power. The Doctor grinned, attempting to make a little hammer out of his arm's shadow. He tapped it on the floor---ah, a soft sound. Nothing too serious.
no subject
He's been thinking these things through!
"No, I think it would be better to wait until I have a workshop space larger enough to store it without injury to any building."
no subject
no subject
No doubt that was so easy because he knew how each piece fit together from previous experience and he had gained level two powers by then.
no subject
"What's been your masterpiece so far? The flying machine?"
no subject
no subject
With that, he lapsed into silence, drumming out a soft sound with his fingers.
no subject
He can't wait!
no subject
When this caravan finally gets there! Travel could be so slow sometimes.
no subject
"I hope you have a good time."
no subject