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asgardmeridiem2013-06-10 11:53 am
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END OF ARC 2: PART ONE OF THREE
Who: ANYONE going on the infiltration into Thrymheim!
What: Lots of travelling and also rescuing Freyr's soul.
When: Days 278 - 279 ( June 10 - 13 )
Where: Asgard, Thrymheim, and the road inbetween.
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!
[ Before even the first crack of sunlight over the horizon on Day 278, every bracelet in the city will give a quiet blip! as they activate with a short mass text from the gods:
The caravan will leave at precisely 5AM, driven by the barest amount of Natives to keep travel at a minimum. Secrecy is of the utmost importance, and a severe silence will fall across the few sitting in the back of the wagons with the Travellers. They know the weight of this mission: if you fail, Freyr's soul will remain trapped forever. It is dangerous and no one's lives are guaranteed, so prepare yourselves for a fight quite unlike any other this far.
As you travel further from Asgard, you might notice the terrain getting a bit more uneven as the wagons move through undeveloped areas. There may be the odd village noticeable in the far off distance, but they are nowhere close enough to make out any distinguishable details because you don't want them distinguishing anything about you in return. These villages are few and far between, and grow even less in number the closer the caravan gets to Thrymheim. The terrain goes from rocky but arable to colder and harder, the temperature dropping increasingly as the earth grows solid and unforgiving, eventually peppering with light snowfall even in the midst of Yggdrasil's summer.
It will take two full days to reach Thrymheim travelling at as fast a pace as they can without wearing out the horses or catching unwanted attention. They will make short stops to feed and brush the horses, switch drivers, and allow for any necessary relief - but these breaks will last no longer than ten to twenty minutes at most. Simple meals will be served by the Natives thrice daily, and Travellers are welcome to attempt sleep on one of the meager pallets stocked up if they think they can manage it. Space is not abundant and neither is time. ]
[ OOC NOTES: This is part one of three for the Save Our Souls plot! Please put the day/location in the title of your comment along with [OPEN/CLOSED]. The second log can be found over here and the third and final log can be found here. Let us know if you have any questions! ]
What: Lots of travelling and also rescuing Freyr's soul.
When: Days 278 - 279 ( June 10 - 13 )
Where: Asgard, Thrymheim, and the road inbetween.
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!
[ Before even the first crack of sunlight over the horizon on Day 278, every bracelet in the city will give a quiet blip! as they activate with a short mass text from the gods:
Exactly as the message implies: it's time to ship off to Thrymheim. Gear up in your best winter clothes and bring whatever weaponry you need; there are wagons thinly concealed and waiting for you at the southern gate that leads to the home of the Frost Giants. Inside the wagons will be those portable heaters that you guys bought in Utgard, along with spare gloves, jackets and scarves for anyone that foolishly believed summer might touch the kingdom of ice. Travellers can also find food rations to last a week alongside a generous amount of medical supplies that may or may not be a bit foreboding.The time to act has come. Gather at the Gate of Frost by the Sun's first rays if you will, and be prepared to strike at the heart of ice. There is no room for failure.
The caravan will leave at precisely 5AM, driven by the barest amount of Natives to keep travel at a minimum. Secrecy is of the utmost importance, and a severe silence will fall across the few sitting in the back of the wagons with the Travellers. They know the weight of this mission: if you fail, Freyr's soul will remain trapped forever. It is dangerous and no one's lives are guaranteed, so prepare yourselves for a fight quite unlike any other this far.
As you travel further from Asgard, you might notice the terrain getting a bit more uneven as the wagons move through undeveloped areas. There may be the odd village noticeable in the far off distance, but they are nowhere close enough to make out any distinguishable details because you don't want them distinguishing anything about you in return. These villages are few and far between, and grow even less in number the closer the caravan gets to Thrymheim. The terrain goes from rocky but arable to colder and harder, the temperature dropping increasingly as the earth grows solid and unforgiving, eventually peppering with light snowfall even in the midst of Yggdrasil's summer.
It will take two full days to reach Thrymheim travelling at as fast a pace as they can without wearing out the horses or catching unwanted attention. They will make short stops to feed and brush the horses, switch drivers, and allow for any necessary relief - but these breaks will last no longer than ten to twenty minutes at most. Simple meals will be served by the Natives thrice daily, and Travellers are welcome to attempt sleep on one of the meager pallets stocked up if they think they can manage it. Space is not abundant and neither is time. ]
[ OOC NOTES: This is part one of three for the Save Our Souls plot! Please put the day/location in the title of your comment along with [OPEN/CLOSED]. The second log can be found over here and the third and final log can be found here. Let us know if you have any questions! ]
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[Now she's just confused. She didn't want to play a trick on anybody! She just... didn't want people to worry about her on this trip.
Because showing up by surprise totally helps with that, yes.]
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[Ok, this isn't really working. Better stop beating around the bush and get to the point he wants to make. Hopefully she won't get mad at him or worse, cry.]
This little trip, on the other hand, is not so fun. And believe me, I know about fun. Do you know what we're going to do when we get there?
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We're probably going to have to fight. And then people are going to get hurt.
But... that's exactly why I have to come, too. I've been here a long time... My power is really strong now.
If people get injured... I want to be here, that way I can heal them. I don't want anybody to stay hurt!
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You're really sweet, did you know that? What's your name, kiddo? [Let's try to get some extra time while he decides what to do.]
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[It's only natural that she try to do what she can, as a healer.]
My name is Hibiki. But, um-- haven't we met before? [She could've sworn they did...!]
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Hey, Hibiki. I'm Jack. ...and you probably already know that. I'm not the same one you met last time. [She said she's been here for a long time, hopefully she understands without needing more explanations.]
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[Of course, having been here for as long as she has, it would be even stranger if she didn't know.]
So... you came back without your memories of Asgard?
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Right. You can just call me Jack, you know. [He shrugs.] Looks like it. I'm not exactly the right person to talk about memories.
[This is going into one dangerous road. MOVING ON.]
Hibiki... promise me you won't enter the fight.
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[It's... a little weird for her to say, since she's so used to honorifics. But since he asked her to, she'll try to remember to do that!
As for the more serious, second part...]
...I wasn't planning to get too close to the fighting. Um, if it's possible, I wanted to find the other healers so we could go in small groups and help people out like that.
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And that sounds like a plan. Jack still isn't very keen on this idea, but at least the girl sounds smart enough.]
What about you find a warrior that protects that little group? Your very own bodyguard. The other side won't like seeing healers around, fixing what they break.
[Aka she'll be an easy target.]
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[Such a daunting word...]
I... I guess that would be good. [Even she realizes how defenseless healers could be - one of her friends had died to protect them once before.
This time however, she won't let something like that happen. Instead of buying time for the healers to run, she'll be there for whoever it is that protects them. Which just left the issue of...]
Um... Do you know anyone who would be okay with it, though?
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We can ask around, right? Everyone is so eager to help. [He came out of curiosity ot be honest, but with a child here, this changes things.] And if nobody accepts, you'll have me. The powers are new but I can still throw a snowball.
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It looks like everybody's busy, and I thought I saw some people getting into groups, so I'm not really sure who to begin asking...
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[He says that before thinking. He tries not to be a sarcastic asshole towards adults when he's around kids, but some things still slip. Especially now his mind is on TAKE CARE OF THE CHILD mode - manners be damned.]
We haven't arrived yet anyway, so what if we find you one of those groups when we get there? That sounds good?
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[Learning more about the mysteries of the world every day, this girl!]
...You're sure it's okay? [Unfortunately her timidity does not help in this endeavor.]
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[The problem here is who she's learning from...]
Yes. I promise I'll find a way to keep you safe. [He sounds pretty serious about this one. HE TOOK OATH YOU KNOW.]
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[Wow all this kindness from someone she doesn't... even know that well-?]
U-umm... You don't really have to worry about me so much [because truly she's not worth the trouble!!] but--
Th-thank you, umm... Jack.
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Well, it's my job, so...
[So you aren't getting rid of him!]
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It is?
[What kind of job do you even have Mr. Frost...]
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Because you're a kid, right? Not some little witch trying to trick me with an illusion.
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[IS THAT SO, HIBIKI...]
...I do use magic, though. [Does that make her a witch here?]
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[He laughs. You're so damn cute, Hibiki.]
Relax, I was just kidding. [He hesitates for a long moment, then finally puts a hand on her head.] We all use magic here, so it's not really a problem.
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I was learning magic in my home too, but I didn't have the talent for it, so... I suppose I'm not a witch there, either. [Though with the way she says it, it's clear she kind of wishes she were. Even with the sacrifices you have to make, magic is still wonderful, in her eyes.]
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[He misses his buddy, boo. Seeing as Jack has found a traveling partner for at least this part of the trip, he takes away his hand and sits next to her. Aw yeah, bonding with kids.]
There are many people who can use magic other than witches. How can you be sure you don't have the talent for it? A moment ago I was talking to a very confident healer.
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Though she has to shake her head at the last part, curling up under her cloak to get more comfortable.] I can use magic here because of the gods, but in my world I don't have the ability. Even though I've been learning how, it just doesn't work for me.
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