10 April 2014 @ 05:23 pm
Who: EVERYONE
What: the LOCUSTS! mingle log
When: Days 431-434 ( Apr. 10-17 )
Where: all across the city
Rating: PG-13. Anything higher than that should be taken to a private log, please!

Day 431 ( Apr. 10/11 )
Any early risers that head outdoors as the sun is rising will find a somewhat strange sight: hundreds of earthworms, scattered all across any available loose earth, squirming around on the ground. What caused them all to dig their way to the surface isn't clear just yet, but they aren't the only creatures behaving a bit strangely today.

Just as the sun breaks the horizon around 7AM, a single stag will come charging through the city coming from the north and heading straight through the Gate of Frost. Mere minutes after that, a whole herd of deer will follow his lead and stampede their way south without care for anyone or anything that might get in their way. Smaller animals like wolves, foxes, rabbits, and the likes will follow at their feet, birds flying overhead in great flocks - all headed the same direction. Any pets or animals within the city will be irritable and anxious, some trying to escape and follow the same path outside and away from Asgard.

In the midst of the mass exodus, the bracelet's SOS function will blare loudly as one of the gods summons the Travellers to the castle.

The Travellers will have less than an hour to get themselves to the heart of the city where natives will already be ushering people indoors with a nervous calm. The whole of the city will be rushing their way through the barrier, and it will be made obvious fairly early on that not everyone can fit inside the castle. Jockey for a safe position and keep a strong hold on your loved ones so that you don't get separated in the chaos, but be fast about it.

After that hour mark, a wave of water will come crashing through the city from the north, flooding the streets at a height of approximately 10ft / 300cm. Anyone not within the castle barrier by that point will either drown or be swept away in a violent current that will carry send their bodies into whatever solid objects might stand in their way. Those safely within the barrier will see Heimdall at the front gate with his hands raised as though pressed against an invisible wall; if they look closely, they will be able to make out all city structures glowing with a faint shimmer - either royal blue, pale green, or amber - before their view is obscured by the water pounding against the barrier. The dome over the castle will be made visible by the flood encapsulating it as it washes anything that wasn't rooted down through the streets. It will be an awesome sight, though grim enough, as nature takes its course through the city.

The flooding will continue for several hours, during which time the Travellers will be largely left to their own devices as they wait out the worst of it. Sigyn, Freyr, and Freya will be going around with castle maids to make sure that no one in harmed and to try to keep people relatively calm. Hel, Fenrir, and Jormungand will be doing their level best to intimidate people into compliance by coordinating the immediate relief efforts that will take place as soon as they are able to leave. This means that, for the few hours it takes for the flood to die down, the castle will be largely unmonitored as the gods try to minimise the damage.

After the worst of the flooding passes, the residents of Asgard will be free to return to their homes. There will still be a foot of water to wade through, but it will be slow moving and relatively harmless. Thanks to Thor, Baldr, and Loki's protection spells, all buildings will still be structurally sound, if not wholly intact. Glass panes may be shattered and wooden doors may be splintered; anything that wasn't firmly tied down may be displaced somewhere down the road or otherwise destroyed. But for the most part, the damage is minimal. Now just to do something about this pesky water ...

Day 432 ( Apr. 12/13 )
By now, the floodwater has lowered to a scant inch or two, leaving the city streets littered with debris but otherwise safe for travel. Natives will be setting up booths to help coordinate the return of lost possessions or missing pets, reporting any property damage, and recovering any bodies of those that might not've made it to the castle in time. Travellers are welcome and encouraged to assist in the relief efforts. There will be district clean-up sign-ups below, but these are not mandatory to get involved, they're more of a way to see who will be in your district to make plotting easier.

Later in the day, while everyone is still trying to rid the streets of the lingering water and put everything back to rights, the first survivors of the flood will begin trickling into the waterlogged city. Outlying villages and encampments were destroyed in the disaster and are now seeking refuge with their gods in the capitol. Despite the stress Asgard is already under with the supply shortage and the damage from the flood, the Prince Regent will not deny his citizens the aid they require and will welcome them into the city until they can revive the land to health.

Days 433-434 ( Apr. 14-17 )
Relief efforts will now be split into two different areas: recovering the city and creating space for the new arrivals. The natives will need help setting up temporary housing, like filtering families into unused housing and setting up tents for the remaining numbers. They will need to ration out food and general camping supplies, and when Asgard is currently in a supply shortage, making ends meet will be a bit of a struggle. We would really love to see some player created groups banding together to do this! Things like donation collections or fostering an NPC or anything at all, you guys should work together to help facilitate the arrival of these refugees and their temporary(?) stay within the city. There are some player projects already up here if you’d like to take a look and get involved!

On the other side of relief efforts will be cleaning up the streets, boarding up broken windows, things like that. Sigyn will be working to rebuild the wall and could use some assistance in not only construction but the magic of her barrier as well. More player coordination here will help put things back to rights, so if your character has an idea of what they can do to help, please comment below to start up some relief projects! It'll basically be two days of everyone trying to dig themselves out of the mess and get settled again.


[ OOC NOTES: This is the mingle log for the LOCUSTS! event. All of the gods ( except Odin and Frigg, naturally ) will be out and about during the first day of this event, so if you’d like to plot with any of them, please contact either the NPC handler or the mods and we’ll help facilitate some plotting for you. As a reminder, all deaths during this event count towards your death consequences. Please put [OPEN/CLOSED] along with the time/location of your character in the title of your comment. Let us know if you have any questions! ]
 
 
29 March 2014 @ 07:29 pm
Who: EVERYONE
What: The The BURNING BRIDGES Mingle Log (Part 2/2 - part one located HERE)
When: Days 423-425 (March 25-30)
Where: In the city and out near the giant camps.
Rating: PG-13. Anything higher than that should be taken to a private log, please!

Day 423 ( Mar. 25/26 )

As the battle wages right outside of Asgard’s walls, the Travellers take to action in a near even split. This battle is not their own, and the defence of the city against being caught in the Giants’ crossfire takes priority. Buildings that are under fire must be evacuated, those incapable of defending themselves led to safety, the flames sparking over the wall extinguished; general rescue and damage control efforts will be given not just in the districts closest to the warring but throughout the entire city. When the Giants’ powers are to manipulate the earth and her elements, there is no speaking to the physical damage they can wreak in all-out war.

Which is why the other half of the city will respond in kind; rather than leaving the Giants unchecked to settle their struggles on their own, the Travellers will join them on the battlegrounds. However, instead of attacking them outright as they have while under attack themselves, they instead take under advisement a more stealthy approach of further pitting the Giants against one another. Many that stand to fight will weave in amongst the Giant forces and attack both sides from within their own ranks, so as to make it seem that one side is gaining strength over the other. Band together and take care to remember who your allies are.


Day 424 ( Mar. 27/28 )

The battle begins to escalate as the Travellers light fires beneath the feet of the Giants, pushing them deeper into combat. Things will elevate to explosive levels of destruction in the most literal of senses. Out on the battlefield, the ground will be shredded in a more centralised manner than the random cracks forming within the city. The earth will lift and shake and separate in an effort by both sides to divide their forces and crush them under the rubble, creating uneven terrain and crevices that can seem bottomless.

There will be areas set aflame, creating walls and barriers that entreat upon any caught in its path; other areas may be slicked in a growing swell of ice that entraps any that touch it in its grasp before icicles sprout up from the cold surface. Use your imagination for these sorts of attacks; just keep in mind that the Giants manipulate physical elements. Only the strongest among them will be capable of this magic, and the King and Queen themselves will be on the field, riding upon their massive black boar and white serpent respectively, to help fuel the chaos. The others will fight in traditional manners, and everyone will be under these haphazard and wild attacks. Consider this the climax of the battle - all things must fall.

And as things become more dangerous outside of the city, so too will it worsen within the walls as the walls themselves begin to tear down. As the Giants’ magic rails against the gods’ barriers, sections of the wall will be blown apart and cascade upon those living below. Residents of Asgard will be able to see Sigyn’s spell in place as a shimmer of green flecks of dust, the very same that has kept the Grey Sickness confined to Asgard and all outside illnesses at bay, begin to flicker and fade as the wall that encased it is shredded apart.

The majority of this damage will take place in the Loki, Sigyn, and Hel districts, as they are the closest to the warfare; Travellers and natives will want to band together to minimise both the damage to the wall itself and the damage created by its collapse. More splinters of ice will pierce holes in other various locations throughout the city, accompanied by random whips of flame lashing over the wall and alighting the sky. Those given to protecting the city will have to put up their shields and focus on cutting off the trajectory of this shrapnel as quickly as possible. Smaller cracks will still be forming throughout the ground as well, so tread quickly but carefully. This battle isn’t over yet.


Day 425 (Mar. 29/30)

UNTIL IT’S OVER YAY!!!

Through the Travellers’ influence in escalating the battle, the Giant forces will burn out quickly in their vicious assault upon each other. The battling continues through the night with little to speak of in the way of respite, but by sunrise on this day, their numbers will have whittled down by either death or retreat. Both sides have suffered massive losses, and when the only end in sight is headed in the direction of complete obliteration, they eventually concede to mutual defeat. They will return to their native kingdoms, the line drawn in the dirt between them taking the shape of the devastated battlefield soaked in the blood of their allies.

The damage lingers, though; the city is still in a general state of disarray, and the scars on the land aren’t soon to fade. As the Asgardians turn to picking up the pieces and the Fire Giants turn their backs on Thrymheim, Thiazi takes one last chance to strike a final blow.

Travellers outside of the city will be able to see a blinding flash of blue light and the sound of steel clashing as her petty cheap shot is knocked aside by Surt; those inside the city will hear a massive explosion to the southeast of the city. Upon inspection, they will find a massive wave of obsidian ice cascading over a near mile-stretch of the forests between Asgard and Utgard. The ice swells and splinters in crude crystals sharp as knives, slicing its way through the Gate of Fog as though it were only air. The majority of the wall along Heimdall district will be shadowed by this colossal ice structure, and the Gate will be completely destroyed as the pathway to Utgard is lost beneath this brutal magic.

The ice cannot be manipulated by Odin’s House Powers, melted by traditional means, and is roughly the strength of diamond when attempted to be broken away. Any foolish enough to touch it without proper protection will receive immediate mild frostbite that can’t be cured by any magical means and must heal naturally. Those that were around during the Bad Moon Rising event may recognise it; it is the same dark ice that was given to some of the Corrupted in place of their God Powers. It is the mark of Thiazi’s most corrupt magic - and for now, it is impenetrable.

Thanks to the combined efforts of the Travellers and their quick thinking, most of the city will be left intact and both Giant forces will leave heavily weakened, but the same can’t be said for the rest of Yggdrasil. Her land has been burnt, shredded, and frozen, and it may just be that her children have never been more isolated. The war is shifting and changing. The time to act may yet come soon.


[ OOC NOTES: This is the mingle log for the second half of the Burning Bridges event, playing out the choices made in the player poll. The poll, though closed, is located HERE for reference! The mingle log for the first half can be found HERE.

A Special Note: As of the beginning of this event, god-given powers will now work outside of the Asgard. More information on this OOCly is forthcoming, and characters involved in the plot please be on the lookout for contact from us! Please feel free to assume that all Travellers have been made ICly aware of the fact that they can now use their powers outside of the city now.

If you’d like to plot with either Surt or Thiazi, please contact either their players or one of the mods and we’ll help facilitate things, though do be mindful that NPC handlers have a limited amount of time/availability for threading. Please put [OPEN/CLOSED] in the title of your comment, along with the time and location. Let us know if you have any questions! ]
 
 
Who: arya stark and open open open!
What: around and about, exploring and being nosy and annoying
When: Days 411-413
Where: Everywhere! specific locations include
Rating: PG-13 for language maybe? that's all i can think of
am i maybe somewhere else? am i anywhere at all? )
 
 
06 March 2014 @ 12:32 pm
Who: North, children, and YOU
What: North is holding a small event for any and all children - a demonstration of his newly finished toys straight from Santa's workshop.
When: Day of 413
Where: Gefion Park
Rating: Let's say PG to be on the safe side
Note: Anyone is welcome to join in, help out, or even get accidentally dragged into all this. Feel free to threadjack and mingle as well!!

Still dream, and all the wonder that you knew, Will all come flying back to you )
 
 
18 February 2014 @ 07:14 pm
Who: Jack and Hibiki
What: Event aftermath.
When: Backdated to 404
Where: Hibiki's place
Rating: Err... PG13 for mentions of violence and death?

[Even after watching Baldr's post, Jack is not ready to go back yet. Too much has happened, too many people have been hurt, and he still doesn't trust his powers. At least the marbles stop hitting him, allowing him to sleep that night, still on top of a tree. It wouldn't be the first time he would use nature as his bed anyway, he just needs to take some extra precautions not to fall. His body is weak and needs some more support than a branch, his usual equilibrium isn't working well this time.

The next morning, he's still sore and bruised, but at least he's recovered some energy. There are too many thoughts on his mind, but there's one stronger than the others: Hibiki. The kid has killed. Not her fault, of course, but nobody will be able to take that awful experience from her.

A child has killed for this stupid war.

All the anger he felt the previous day attempts to come back, but Jack is too sore and worried to rage right now. He needs a healer, and soon. ...and Hibiki is one. Hmmh. Jack's initial plan was to avoid being seen by the kids in this state, but maybe... maybe he can use this to show the girl that her powers are still good, that she can be helpful. To give her some hope.

Decision made, he makes his way to Hibiki's home, slower than usual because of his pain. At least his hand doesn't fail him when he has to knock.]


Hibiki, kiddo? You still in there?
 
 
11 February 2014 @ 03:26 pm
Who: EVERYONE still in Asgard
What: The Friendly Fire mingle log!
When: Days 402-403 (Feb. 11-14)
Where: Asgard city proper.
Rating: PG-13. Anything higher than that should be taken to a private log, please!

A more in-depth explanation of the event can be found at the link above, with some examples of how powers might backfire! As Yggdrasil's core starts to rot and fester, the immortal beings that reflect her essence are feeling the effects ripple throughout them. This anomaly cripples the gods with the feeling of being wrenched out of their bodies, as though a schism is being driven through their physical being and their souls. The Travelerss tied to these souls will feel the schism manifest in their God Powers going haywire.

Day 402 (Feb 11-12)
A cacophony of screams tears through the city sometime before noon, seeming to originate from somewhere in Asgard's center. The force of the screams manifests physically, rattling through the streets like a gust of wind. The Travelers feel a brief flickering when their connections to their patron deities pauses.

When the connections are re-established just a few seconds later, there may be the unshakable feeling of something being off, even if that feeling is impossible to pinpoint. Immediately following this, all God Powers will be in a state of utter chaos; they will promptly begin to backfire - and badly - in countless and unpredictable ways.

Note: Virtually anything you can think of where their abilities work against them is free game. Powers can activate unintentionally, they can misfire and hit another person or the user themselves. It's free-game. If you aren't certain of whether or not your mishap is plausible, feel free to run it by us in the comments section below!

Also, if you would prefer your character not use their powers at all, this is also okay! But their powers will be corrupted if they are to use them, and they will still have that feeling of being wrong even if they don't.

Day 403 (Feb 13-14)
These power corruptions will continue all throughout the day until around nightfall, when Baldr will have had enough of the torment and will seek to do something about it. He can be seen seemingly floating above the castle as he stands on the invisible barrier and focuses his energy on the broken ties of magic between the gods and their Travellers.

For a solid minute, golden lines of dust that float on the air will be visible criss-crossing, tangling, and otherwise fraying all throughout the city. At the end of the minute, Baldr will give one shout of exertion and every line will abruptly pull taut; the Travellers will feel a tug at their cores, and that feeling of off will vanish. Their powers will return to regular function and Baldr will collapse for some serious R&R inside the castle. What exactly happened and how is uncertain, but as it's the second time to take place, it's about time to start worrying.


[ OOC NOTES: This is the mingle log for the Friendly Fire event! Remember that you any characters opting out of the event must be involved in the Down This Road opt-out event! Please put [OPEN/CLOSED] in the subject of your comment, as well as the time and location. Please respect your fellow players and warn for anything that may be graphic or triggering. Have fun, and let us know if you have any questions! ]
 
 
09 February 2014 @ 04:15 pm
Who: Jack Frost, Jamie McCrimmon, the kids of Asgard and... why not, hey you! Yes, you, over there! Enjoying the cold? Get over here and enjoy it more!
What: Shenanigans while skating. Threadjack and mingle as you wish!
When: Days 397-400 ssshhh i'm not late just backtagging
Where: 'G' the ice rink in the Loki district.
Rating: Err, let's say PG-13 for now in case someone has a dirty mouth (falling on ice and a trolling spirit do that to you).

[After spending a good amount of days in a bad mood thanks to Jade and Rapunzel leaving and Pitch showing up instead (what the hell gods, what kind of exchange is that), Jack is ready to go back to the world and do his thing as the Guardian of Fun. The current cold only helps his mood to get better, and even if he won't admit it, Bunny arriving is also a good thing.

So now, ladies and gentlemen, there's a prankster spirit ready to bother everyone again. He plays nice in front of the kids, of course, and the rink seems to always have a least a bunch of them around, playing with Jack and learning tricks to do on the ice.

But that won't stop Jack from making fun of you while teaching you to skate at the same time. He slides on the ice on his bare feet as if it was nothing, and only puts skates on for speed and the real hard tricks. Then he becomes a figure skater worth of a golden medal, with high jumps, twirling and landing on one leg.

Do you want skating classes? Free ice-cream? Playing hockey? Just skating to relax? Then grab some warm clothes and get in here. But remember! Not complaining about the weather or the owner is kicking you out.]
 
 
02 February 2014 @ 12:17 am
Who: Newbies and anyone who wishes to greet them!
What: Getting used to the city
When: Days 397 and forward
Where: Anywhere in town!
Rating: PG-13 tops! If it gets worse, move to a private log please.

[Please include your location and the IC day (ex. Day 397 - this can be found in the schedule) in your top-level comment or your subject line when starting a thread! It can be any welcome hall, major attraction, or just out an about in any district. For newbies making a top-level thread, you may include your character's name/canon/house in your subject line if you'd like, to make housemates easy to find! :) If a God is needed or wanted, please ping the mods and depending on availability we might be able to throw them in where asked.

Also, keep an eye on the event schedule for February! If you're ICly introing during an event, make sure you take that into account. Thank you!

Have fun!]
 
 
04 January 2014 @ 10:18 pm
Who: Newbies and anyone who wishes to greet them!
What: Getting used to the city
When: Days 383 and forward
Where: Anywhere in town!
Rating: PG-13 tops! If it gets worse, move to a private log please.

[Please include your location and the IC day (ex. Day 383 - this can be found in the schedule) in your top-level comment or your subject line when starting a thread! It can be any welcome hall, major attraction, or just out an about in any district. For newbies making a top-level thread, you may include your character's name/canon/house in your subject line if you'd like, to make housemates easy to find! :) If a God is needed or wanted, please ping the mods and depending on availability we might be able to throw them in where asked.

Also, keep an eye on the event schedule for January! If you're ICly introing during an event, make sure you take that into account. Thank you!

Have fun!]
 
 
14 December 2013 @ 11:09 pm
Who: The RotG Cast
What: Shenanigans at the flat, plans for Christmas, cute family pictures with horrible sweaters. Behold the only people who actually likes them.
When: Day 371.
Where: Their apartment above the ice rink.
Rating: Err, PG? Will change if something comes up.

[It's funny, how their apartment went from Small But Cozy to Damn There Isn't Enough Room For Everyone In Here. It says a lot about North's size, right?

Luckily, both Sandy and Jack are level 3 now, and that means free money from the shrines. Between that and the donations they get from the natives for taking care of the kids, building a second floor wasn't that hard. And now this big bunch of workaholics has a little workshop to go crazy with their Guardianship.

They need to move around and get things organized, but right now? Jack only wants a family picture. Because those damn sweaters can't be forgotten. Ever.]
 
 
07 December 2013 @ 08:41 am
Who: Everyone!
What: Decorating the hospital
When: Backdated to just before the mirror plot
Where: Hospital, Sigyn district
Rating: PG

Come on in and lend a helping hand. )

(ooc: Please feel free to mingle and make your own threads!)
 
 
30 November 2013 @ 10:24 pm
Who: Newbies and anyone who wishes to greet them!
What: Getting used to the city
When: Days 365 and forward
Where: Anywhere in town!
Rating: PG-13 tops! If it gets worse, move to a private log please.

[Please include your location and the IC day (ex. Day 365 - this can be found in the schedule) in your top-level comment or your subject line when starting a thread! It can be any welcome hall, major attraction, or just out an about in any district. For newbies making a top-level thread, you may include your character's name/canon/house in your subject line if you'd like, to make housemates easy to find! :) If a God is needed or wanted, please ping the mods and depending on availability we might be able to throw them in where asked.

Also, keep an eye on the event schedule for December! If you're ICly introing during an event, make sure you take that into account. Thank you!

Have fun!]
 
 
10 November 2013 @ 07:52 pm
Who: Jade + literally anyone
What: Jade bribing people into her restaurant with free things.
When: Day 355.
Where: The Highwind, in Heimdall's district.
Rating: PG-13 for language at most!

EDITED TO ADD: Also, totally feel free to threadjack and use this as a mingle log IF YOU WOULD LIKE ♥

Don't the hours grow shorter as the days go by? )
 
 
02 November 2013 @ 09:07 pm
Who: Newbies and anyone who wishes to greet them!
What: Getting used to the city
When: Days 351 and forward
Where: Anywhere in town!
Rating: PG-13 tops! If it gets worse, move to a private log please.

[Please include your location and the IC day (ex. Day 353 - this can be found in the schedule) in your top-level comment or your subject line when starting a thread! It can be any welcome hall, major attraction, or just out an about in any district. For newbies making a top-level thread, you may include your character's name/canon/house in your subject line if you'd like, to make housemates easy to find! :) If a God is needed or wanted, please ping the mods and depending on availability we might be able to throw them in where asked.

Also, keep an eye on the event schedule for November! If you're ICly introing during an event, make sure you take that into account. Thank you!

Have fun!]
 
 
25 October 2013 @ 04:27 pm
Who: EVERYONE still in the city on Days 346-348 (Oct 24-29)!
What: The Gentlemen event mingle/box breaking log.
When: Days 346-348 (Oct. 24-29)
Where: Throughout the city.
Rating: PG-13, for mentions of murder/death. Anything too explicit or graphic should be taken to a separate log, please!

Before dawn on Day 346 (Oct. 24), an odd red light will appear in the sky in the general direction of Muspellheim. It's not the sun rising early and it's not a glow cloud, just a single, large streak across the sky that might look like a crack. Seconds after it appears, a rumbling sound will accompany a small earthquake that might break a few dishes or rattle anything not secured off of its perch, nothing terribly destructive. The earthquake lasts about three minutes.

From this point onward, all living creatures in Asgard will be mute.


Beneath the cut is the brief TL;DR of the event, but the plot rundown HERE can provide you with all of the information you need about breaking the boxes, stopping the murders, and saving the day! Remember that your characters are voiceless, so feel free to get creative with how you're communicating across the city.

A brief rundown by day: )

[ Please include the IC day (ex. Day 338 - that can be found in the info beneath the cut!) and OPEN/CLOSED in your top-level comment or your subject line when starting a thread. There WILL BE headers for the different districts, with a box-breaking thread beneath each header, but you ARE WELCOME to make your own threads beneath those headers for your characters OR to make new headers of your own. ]
 
 
Who: Sandy and whoever comes across him
What: Sandy has found the pictures Honir left him. Seeing pictures of people who died thousands of years ago is jarring.
When: Day 341 (Oct. 14/15)
Where: In his flat at Loki, as well as out in the streets.

Memories, sweetened through the ages just like wine )
 
 
09 October 2013 @ 04:29 pm
Who: EVERYONE
What: Look! A Masquerade! Festival log part two, for the masquerade. Part one can be found here.
When: Day 342 (Oct. 16-17th)
Where: The banquet hall and ballroom inside Gladsheim Palace.
Rating: PG-13. Anything higher than that should be taken to a private log, please.

[ On the fifth day of the festival, Travelers will be welcomed into the castle itself -- many for the first time since their arrival -- for a masquerade ball! Live ensembles will be providing music for people to dance to in the ballroom, and maidstaff outfitted in fancy clothing will be walking around and providing flutes of sweet champagne. (There will be food and an open bar in the banquet hall, as well as comfortable seats to rest, relax, and chat.)

The gods will be gods, however, and it won't stop at that. This is the last day of their epic party; at the stroke of midnight, a small curse will hit everyone inside the castle barrier and the Travellers will be compelled to kiss their dates! This can be their date-auction dates, whomever they're dancing with at the time, their secret crush, or even everyone they came to the party with. The gods aren't picky about what defines a "date" this time around, so go crazy and pucker up!

EDIT: ( Because we mods miss things too ) By the time the party starts dwindling down and people are ushered out of the castle, it will have started raining outside. It's nothing so heavy as to trap everyone indoors, but those without an umbrella or a coat may find themselves soaked before they reach home. Stick together and try to keep each other dry - or at the very least, warm! Honir and the castle maids will be handing out umbrellas at the door, but Loki will be cursing the vast majority of them to turn into paper as soon as water touches them. Sorry, not sorry.

Part one of the event can be found HERE. Please include your location in top-level comment of your subject line when starting a thread! If you want to request a certain god, feel free to ping them and we will do what we can. Otherwise, have fun, and as always - let us know if there's anything you need! ]
 
 
09 October 2013 @ 04:21 pm
Who: EVERYONE
What: Look! A Distraction! Festival log part one. The overflow log can be found here and part two of the event can be found here.
When: Days 338-341 (Oct. 8-15)
Where: The castle courtyard.
Rating: PG-13. Anything higher than that should be taken to a private log, please!

[ All barriers are coming down for this five-day event: both the ones between the gods and their Travelers and between the city and its center. The castle courtyard is open to any and all for the next five days. NPC booths with games, snacks, and trinkets fill the space both along and around the entrance with plenty of room to spare for anything the Travelers might want to set up for themselves. Music and food fill the air at a constant, with firepits and decorative torches burning at night to light up the courtyard in an earthy glow and keep everyone warm. There will be plenty of food and entertainment, and the party will last throughout the night each night.

The theme of the festivities will change with every day:
Day 338 (Oct. 8/9)
It's time for a costume party! Travelers will be encouraged by the natives and gods alike to wear costumes both silly and serious! Anyone needing assistance simply need to say the word, and they will be descended upon by enthusiastic natives ready to help and desperate to put the tragedy of Thiazi's attack behind them.

Day 339 (Oct. 10/11)
Familiar scents will waft in the air with the theme of the second day: Home away from Home! The visiting god Honir has made a push to organize food and music straight from the Travelers' worlds, and it will all seem absolutely and utterly authentic. The natives will be cooking and playing music throughout the festival, and will be encouraging Travelers to to teach others about their own world/time's clothing and culture.

Day 340 (Oct. 12/13)
This day is going to follow something of a Samhain celebration. Merlin, with the permission and help from the gods, planted the seed of an oak tree in the centre of the courtyard. By this day, it will have grown as large as though it's been there for a hundred years. Travellers will be welcomed to tie ribbons or letters to the tree for their departed loved ones and friends, whether they've passed on or simply left the city, in remembrance and a final farewell.

However, being far too curious about to whom they're writing, Honir will be going through all of the ribbons and letters when no one's looking. Moved by their losses, he'll be bugging Mimir into helping him perform a spell that will bring a sort of comfort to everyone. Characters can receive up to a maximum of three photographs of themselves with whomever their ribbon is for, regardless of whether or not they ever took a picture with that person or even had the technology to do so. All of these photographs will be candid shots of happy memories that will be waiting for them on the Travelers' pillows.

(We aren't doing approvals for these so please, limit yourselves to only three photographs!)

Day 341 (Oct. 14/15)
This day will introduce a festival game with the gods! As you go around to the various booths and attractions throughout the festival, NPCs will be handing out small treats to anyone they see wearing the colors of their patron god - whether you wore the colour intentionally or not!

The gods themselves will also be hosting another game of sorts: each of Asgard's patrons and allies will have a riddle or trivia question for any Travelers that approach them. Answer these correctly and they will tie a token of their favor (a ribbon in their colour or crest) around your upper arm. These ribbons can be cashed in for prizes at any time during the rest of the festival! (More details can be found under Day 341 HERE.)
The log for the fifth day masquerade can be found here!

The event guide for various events throughout the festival can be found here. Please include your location and the IC day (ex. Day 338 - this can be found in the schedule) in your top-level comment or your subject line when starting a thread! If you want to request a certain god, feel free to ping them and we will do what we can. Otherwise, have fun, and as always - let us know if there's anything you need! ]

OVERFLOW LOG
 
 
06 October 2013 @ 10:27 am
Who: Newbies and anyone who wishes to greet them!
What: Getting used to the city
When: Days 337 and forward
Where: Anywhere in town!
Rating: PG-13 tops! If it gets worse, move to a private log please.

[Please include your location and the IC day (ex. Day 338 - this can be found in the schedule) in your top-level comment or your subject line when starting a thread! It can be any welcome hall, major attraction, or just out an about in any district. For newbies making a top-level thread, you may include your character's name/canon/house in your subject line if you'd like, to make housemates easy to find! :) If a God is needed or wanted, please ping the mods and depending on availability we might be able to throw them in where asked.

Also, keep an eye on the event schedule for October! If you're ICly introing during an event, make sure you take that into account. Thank you!

Have fun!]
 
 
04 October 2013 @ 03:57 pm
Who: Jack Frost and all the people he called for help they know who they are don't make me list them I lost count
What: Getting the ice rink ready! Don't be afraid of mingling among you, guys.
When: Day 336.
Where: Jack's new "business" in the Loki district.
Rating: PG.

[Getting your own place ready should take lots of work and organization, but everyone knows those aren't Jack's strong points. He knows people who can do that for him, why bother?

Many of the native children are already drawing on the walls, and the huge order of ice-cream has arrived - Jack is in a bliss. There's no way he'll start working now, he's staying on the ice. His old, good friend. He doesn't wear skates to walk on it. Or to actually skate either. He moves just fine on his bare feet, thankfully something he can still do in this stupid human body.

So, dear friend of Jack's, when you arrive to his new home, he will be going in circles around the rink, cheering for the drawing children and inviting them to get all the ice-cream they want.

Yes, this is totally how moving works for the Guardians.]