03 February 2014 @ 09:07 pm
Who: Altaïr and you
What: As the Assassins deal with their collective recent emotional traumas,
When: Day 398
Where: All over the city—you choose!

I'm bad at palindromes )
 
 
02 February 2014 @ 12:17 am
Who: Newbies and anyone who wishes to greet them!
What: Getting used to the city
When: Days 397 and forward
Where: Anywhere in town!
Rating: PG-13 tops! If it gets worse, move to a private log please.

[Please include your location and the IC day (ex. Day 397 - this can be found in the schedule) in your top-level comment or your subject line when starting a thread! It can be any welcome hall, major attraction, or just out an about in any district. For newbies making a top-level thread, you may include your character's name/canon/house in your subject line if you'd like, to make housemates easy to find! :) If a God is needed or wanted, please ping the mods and depending on availability we might be able to throw them in where asked.

Also, keep an eye on the event schedule for February! If you're ICly introing during an event, make sure you take that into account. Thank you!

Have fun!]
 
 
24 January 2014 @ 07:41 pm
Who: The Eleventh Doctor and you
What: The Doctor returns from a trip back home and feeling a little tumbled. Nothing new there.
When: Day 394
Where: Outside the castle in Sigyn district
Rating: G.
Warnings: SPOILER WARNINGS for the Christmas special. There'll probably be some at least in the thread with Clara that is happening. If you want to respond to this but don't want spoilers, just say so in the subject line. The opening is spoiler free! Cross my hearts. I will note, though, that I can't avoid the outcome of the Christmas special but that hasn't been a secret anywhere for months and months as far as I know.


And let the cloak of light cling to your bones )
 
 
04 January 2014 @ 10:18 pm
Who: Newbies and anyone who wishes to greet them!
What: Getting used to the city
When: Days 383 and forward
Where: Anywhere in town!
Rating: PG-13 tops! If it gets worse, move to a private log please.

[Please include your location and the IC day (ex. Day 383 - this can be found in the schedule) in your top-level comment or your subject line when starting a thread! It can be any welcome hall, major attraction, or just out an about in any district. For newbies making a top-level thread, you may include your character's name/canon/house in your subject line if you'd like, to make housemates easy to find! :) If a God is needed or wanted, please ping the mods and depending on availability we might be able to throw them in where asked.

Also, keep an eye on the event schedule for January! If you're ICly introing during an event, make sure you take that into account. Thank you!

Have fun!]
 
 
02 November 2013 @ 09:07 pm
Who: Newbies and anyone who wishes to greet them!
What: Getting used to the city
When: Days 351 and forward
Where: Anywhere in town!
Rating: PG-13 tops! If it gets worse, move to a private log please.

[Please include your location and the IC day (ex. Day 353 - this can be found in the schedule) in your top-level comment or your subject line when starting a thread! It can be any welcome hall, major attraction, or just out an about in any district. For newbies making a top-level thread, you may include your character's name/canon/house in your subject line if you'd like, to make housemates easy to find! :) If a God is needed or wanted, please ping the mods and depending on availability we might be able to throw them in where asked.

Also, keep an eye on the event schedule for November! If you're ICly introing during an event, make sure you take that into account. Thank you!

Have fun!]
 
 
31 July 2013 @ 07:17 am
Who: EVERYONE
What: Turning of the Tides
When: Days 303 - 307 ( July 31 - August 8 )
Where: At the heart of the city.
Rating: PG-13. Anything higher than that should be taken to a private log, please!

(Edited to Add: There's a current EVENT LOG DIRECTORY here to make navigating the log easier!)


[ In the dead of night on Day 303 ( July 31 ), most people in the city will already be deep into sleep when a sudden crash rings throughout the city, the sound of a thousand glass windows shattering all at once breaking the silence of the evening. When the Travelers look outside to see what happened, the castle at the center of the city will be near completely hidden from view, the barrier surrounding the palace frozen over from what looks like a bomb of ice exploding over it. The ice is a bright, near-luminescent blue that spider-web crackles along the surface of the barrier and onto the ground surrounding it, spreading rapidly outwardly in all directions. Within a matter of minutes, the ice will have taken over the entirety of the castle and some of the surrounding buildings. Travelers are welcome to join panicked Natives as they run out in varying states of dress to hack and burn away at the ice in a feeble attempt to fight it back, but the magic furling the ice is strong and it will encroach upon the city at large by sunrise.

With Day 304 ( August 1 ) starting off on a high note, it will quickly become apparent that the city structures were not the only things under attack. A message of distress comes from Loki's bracelet right before the network as a whole is torn to pieces with a violent cry. Travelers will be wholly unable to access any facets of the network, including network posts and private contact posts. This leaves the Travelers very much disconnected as the ice continues a slow crawl towards the city gates. Travelers will have to spend the ensuing week in radio silence and old-fashioned communication methods as they combat Thiazi's attempt at taking over the city from within.

That is, of course, until she attempts taking over from without as well. On Day 305 ( August 3-4 ), a fleet of lesser Frost Giants will descend upon the city. They remember all too well when the Travelers managed to defile their own holy city, and they do not hold back in their retaliation. The battle against them will help generate heat and cause damage enough to fight back some of the ice, but it comes at the cost of fighting for your lives.

The attack will last until Day 307 ( August 7-8 ), at which point most every one of Thiazi's minions will have been killed or retreated. The Travelers don't have much breathing space to heal their injuries, however, as the ice still remains and though it is much slower in its crawl, it's still spreading across the city and there is no saying what might happen if it were to take over entirely.

It all comes to a head the evening of Day 307 ( August 8 ) when the palace, still covered in that thick, impenetrable layer of ice, suddenly bursts into flame. The fire is more golden than red, the heat of which can warm one's cheeks all the way to the city gates, though it feels no warmer than a nice summer's day regardless of proximity. When the fire dies down, all of the ice has been melted away, leaving dampened earth and an enraged king at the heart of Asgard. Something is changing, and the only thing anyone can say for certain is that this war is not yet over. ]

[ OOC NOTES: This is the mingle log for the Turning of the Tides event! There will be headers for each district for organizational purposes below; comment to as many as you'd like, or create your own header! Please put [OPEN/CLOSED] as well as the IC DAY in your comment title. Remember that you are welcome to use this post and to make your own logs.

Welcome to Arc 3, and let us know if you have any questions! ]
 
 
Who: EVERYONE
What: Somebody's Poisoned the Waterhole!
When: Days 296 - 298 ( July 16 - 21 )
Where: All across the city.
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!

[ The evening of Day 295 ( July 15 ), characters might go to sleep with a bit of a sore throat or an upset stomach. Something they ate, maybe, or perhaps they're coming down with something. Maybe a glass of water early the next morning will help clear it right up - or make it severely worsen. By the evening of Day 296 ( July 17 ), the poison in the water system will be spread throughout the entire city to affect anyone using the public water supply.

This can manifest however you'd like from wherever you'd like: indigestion from drinking tainted water, burns across your skin from bathing in tainted water, etc. The chemicals the spy dumped were random and imprecise and will affect people in several different ways to varying degrees of severity. Symptoms can take some time to manifest or appear immediately; they can be slightly inconvenient to near-fatal. Whatever you decide, people are getting sick and fast. The hospital and the clinic will have their hands full with trying to find a remedy as conditions spread and worsen through Day 297 ( July 18 - 19 ).

On Day 298 ( July 20 ), Heimdall will address the network with a rune to purify the water system. Travellers will have to help set up the arrays in various places all across the city and work together to activate this massive effort at reversing the spy's damage to the city. At the same time, three Travellers will be going after the spy himself before he can make a break for Utgard. A thread will be set up closed to Thor, Condesce, and Altair for them to play out their pursuit of the spy where everyone can see it. The decision of how to handle him is entirely in their hands, and they will bear the weight of that upon their return.

Everything should be returned to normal by the evening of Day 298 ( July 21 ) as the antidote is delivered across the city and the water system is completely purified. Reparations for the damages are up to you guys, but this event is sure to leave a sour taste in the mouths of many. ]

[ OOC NOTES: Get it? Sour taste? Because poison? Don't ever let me try to be humorous. This is the mingle log for the Somebody's Poisoned the Waterhole! event. A top level comment will be made for each district as well as the hospital, clinic and the closed thread for catching the spy. Please feel free to use these or make your own top levels with [OPEN/CLOSED] along with your time/location in the comment title. Let us know if you have any questions! ]
 
 
12 July 2013 @ 03:22 pm
Who: Kaworu Nagisa and Allen Walker
What: Robots and Jesuses, after this
When: d294
Where: Kaworu's place
Rating: G

artificial friends are neat )
 
 
Who: EVERYONE, including 4th-wallers!
What: The festival and 4th-wall events!
When: Day 290 - 293 (July 4 - 11)
Where: All across the city!
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!

[ On Day 290 (July 4), all of the natives will close down their shops and stores and instead set up booths and stalls all over the city streets. Bright lights and decorations will be put up across every district in the respective colours of their patron gods along with an underlying theme of Freyr’s dark purple and Freya’s rouge. The city will spring to life in celebration of both the twins’ return and the Travellers’ triumph in reviving them. The festival will last three days, with music, games, dancing and an impressive fireworks display every night, visible all throughout the city.

In the midst of the first night of celebrations (July 5), a small earthquake rumbles across the land. It is nothing terribly powerful or disruptive, only strong enough to shift glassware a bit or rustle the leaves. The natives will seem surprised but unalarmed and continue the festivities as normal.

During the night’s fireworks, people will begin to pop! into the world in arbitrary places. Guards and maids will immediately rush around to give these new arrivals temporary bracelets with grey stones to protect them from the Grey Sickness; be sure to take this gift, as there is no telling what will happen to you if you get lost to the Grey when your soul isn’t tied to this world.

Still, the festivities continue even in the presence of their unexpected guests. The natives will treat them with a vague sense of curiosity and confusion, but are otherwise as amenable and deferential as they would be with the Travelers. Hang out, have fun, and please, mind the carpet. ]

[ OOC NOTES: This is one of the mingle logs for the festival / visitor’s event! Characters in game and 4th-wallers can make their own top-level posts and also comment around to their hearts' content! All information on how exactly the fourth wall event works with the relevant rules can be found over here, and we are always available if there are any further questions or clarifications needed. Other places you can tag into and around include the general visitors/event log mingle, the network mingle with NPC involvement, and the visitor directory.

Please put the time/location in your comment title along with [OPEN/CLOSED] and have fun with Asgard’s first fourth wall event! ]
 
 
14 June 2013 @ 06:03 am
Who: ANYONE going on the infiltration into Thrymheim!
What: The arrival and struggle to infiltrate Thiazi’s castle.
When: Day 280 ( June 14 - 15 )
Where: Asgard, Thrymheim, and the road inbetween.
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!

cut because faith really needs to stop rambling one day )

[ OOC NOTES: This is part two of three for the Save Our Souls plot! A couple of reminders for this log: characters that die in the city will be revived in Asgard on Day 284 ( June 22 - 23 ). They will not be able to return to Thrymheim following their deaths; they will wake up in the castle as per the standard resurrection detailed here. Also, House Powers will be functional on this day alone as the gods concentrate most of their energy in giving the Travellers a boost in this battle. Please put the day/location in the title of your comment along with [OPEN/CLOSED]. The first log can be found here and the third and final log can be found here. Let us know if you have any questions! ]
 
 
10 June 2013 @ 11:53 am
Who: ANYONE going on the infiltration into Thrymheim!
What: Lots of travelling and also rescuing Freyr's soul.
When: Days 278 - 279 ( June 10 - 13 )
Where: Asgard, Thrymheim, and the road inbetween.
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!

[ Before even the first crack of sunlight over the horizon on Day 278, every bracelet in the city will give a quiet blip! as they activate with a short mass text from the gods:
The time to act has come. Gather at the Gate of Frost by the Sun's first rays if you will, and be prepared to strike at the heart of ice. There is no room for failure.
Exactly as the message implies: it's time to ship off to Thrymheim. Gear up in your best winter clothes and bring whatever weaponry you need; there are wagons thinly concealed and waiting for you at the southern gate that leads to the home of the Frost Giants. Inside the wagons will be those portable heaters that you guys bought in Utgard, along with spare gloves, jackets and scarves for anyone that foolishly believed summer might touch the kingdom of ice. Travellers can also find food rations to last a week alongside a generous amount of medical supplies that may or may not be a bit foreboding.

The caravan will leave at precisely 5AM, driven by the barest amount of Natives to keep travel at a minimum. Secrecy is of the utmost importance, and a severe silence will fall across the few sitting in the back of the wagons with the Travellers. They know the weight of this mission: if you fail, Freyr's soul will remain trapped forever. It is dangerous and no one's lives are guaranteed, so prepare yourselves for a fight quite unlike any other this far.

As you travel further from Asgard, you might notice the terrain getting a bit more uneven as the wagons move through undeveloped areas. There may be the odd village noticeable in the far off distance, but they are nowhere close enough to make out any distinguishable details because you don't want them distinguishing anything about you in return. These villages are few and far between, and grow even less in number the closer the caravan gets to Thrymheim. The terrain goes from rocky but arable to colder and harder, the temperature dropping increasingly as the earth grows solid and unforgiving, eventually peppering with light snowfall even in the midst of Yggdrasil's summer.

It will take two full days to reach Thrymheim travelling at as fast a pace as they can without wearing out the horses or catching unwanted attention. They will make short stops to feed and brush the horses, switch drivers, and allow for any necessary relief - but these breaks will last no longer than ten to twenty minutes at most. Simple meals will be served by the Natives thrice daily, and Travellers are welcome to attempt sleep on one of the meager pallets stocked up if they think they can manage it. Space is not abundant and neither is time. ]

[ OOC NOTES: This is part one of three for the Save Our Souls plot! Please put the day/location in the title of your comment along with [OPEN/CLOSED]. The second log can be found over here and the third and final log can be found here. Let us know if you have any questions! ]
 
 
02 June 2013 @ 12:33 am
Who: Newbies and anyone who wishes to greet them!
What: Getting used to the city
When: Days 274 and forward
Where: Anywhere in town!
Rating: PG-13 tops! If it gets worse, move to a private log please.

[Please include your location and the IC day (ex. Day 275) in your top-level comment or your subject line when starting a thread! It can be any welcome hall, major attraction, or just out an about in any district. For newbies making a top-level thread, you may include your character's name/canon/house in your subject line if you'd like, to make housemates easy to find! :) If a God is needed or wanted, please ping the mods and depending on availability we might be able to throw them in where asked.

Also, keep an eye on the event schedule for June! If you're ICly introing during an event, make sure you take that into account. Thank you!

Have fun!]
 
 
28 May 2013 @ 12:45 pm
Who: Allen Walker and Kaworu Nagisa
What: "Welcome home"
When: Day 271, after this
Where: Their flat in Odin
Rating: If you can think of an appropriate veritable keysmash of letter ratings for all the various forms of bittersweet, heartbreaking, adorable, tragic, etc -- yeah that.


And ignite your bones )
 
 
08 April 2013 @ 07:20 pm
Who: EVERYONE
What: the sweet dreams nightmare plot!
When: Day 246-248 (April 8-12)
Where: everywhere!
Rating: R. Please be mindful of others and label your threads with any trigger warnings in the top-level comment! Do avoid this log if you are not looking for R-rated dream material. The PG-13 and below log is over here.

[ Late at night, amidst the crackling of thunder and the flash of lightning cutting across the sky, a bit of unwieldy magic will be coming down upon the city alongside the pouring rain. It is soundless and sudden, unbidden and without warning. By all outward appearances, everything is exactly as it should be. But at its core, the inner turmoil of Asgard will be unravelling to take a firm hold on its occupants and its grasp will not be easily broken.

Sleep lightly and tread carefully; no place in heaven or Hell is quite as dangerous as one's imagination. ]

[ ooc note: Due to an unexpectedly overwhelming number of separate logs for this event flooding the comm, we have decided to set up a second one for heavier content at player request. Please move all private logs into a top-level comment here. If your logs already have a significant number of tag-ins, they're fine to stay, but we do ask that any with none or few tags move their dreams here in an effort to keep the log comm a little bit cleaner. Alternatively, if you want to take your private log into your character journals, we will accept those as well when AC comes around. Whatever works for you guys. We are extremely sorry for the inconvenience and greatly appreciate your cooperation in this as we stumble our way through figuring out what works for events of this nature. Thank you!

More information regarding this curse can be found here. Please be sure to include your character's location(s) and [OPEN/CLOSED] in the subject line, along with any possible trigger warnings. Feel free to use the mod post to plot out individual threads. The PG-13 and below log is over here.

As a side-note, we did opt to let canon abilities work for this event, but only inside the dreams. No canon abilities will affect anything in the "real world" in any way, shape or form. Please be respectful to your fellow players and play fairly. Let us know if you have any questions or need any help! Thanks! ]
 
 
08 April 2013 @ 04:06 pm
Who: Kaworu Nagisa + Whoever
What: Trapped inside his dreams
When: Day 246-248
Where: Shops, Park, Theater - Kaworu will be falling asleep at random places
Rating: Going with R due to potential triggers such as body mutilation.
Warnings: Decapitation, body mutilation, child involvement, nudity

[Ooc: Let me know your dream option and if your character is a Visitor, Dreamer or Guest. If a Guest, we can always log Kaworu and your character interacting inside the dream. Otherwise, we can assume your character touched Kaworu, was sucked into the dream, saw it or became the dreamed, and after Kaworu wakes up or they wake him up. ]


Read more... )
 
 
Who: Kaworu Nagisa and Allen Walker
What: Pianos and creating music
When: By the end of the day 244, after Allen is off work.
Where: Theater
Rating: B for bittersweet

And on which it is impossible to be silent. )
 
 
26 March 2013 @ 06:00 am
Who: Anyone doing the Under the Sea plot
What: Exploring Mimisbrunnr and the train home!
When: Day 240 & morning of 241 (March 26-28)
Where: Salt Side -> Mimisbrunnr -> Home
Rating: PG-13! If there's something higher than that please take it to a private log.

[On Day 240, bright and early, those who've gone on the expedition will be ushered to the shore again. After checking to make sure everyone is prepared for going underwater and has the necklaces Ran gave out at the BBQ, they will be taken onto a fishing boat and then out to sea. In the distance is a giant whirlpool surrounded in rocks -- the eventual destination of this trip.]

Cut for Length! )


[OOC NOTES: Characters/groups can ask one question of Yggdrasil. However, since they've been split up they are able to all ask different things if they choose. They are there to ask how to revive Freyr, but they don't have to. If your character has something more pressing, ask it! This is your chance to sow the seeds of later plotting for both your characters and the game at large. Anything you do here could change the whole game, so don't be afraid to throw a wrench in in the works and get things going in a different direction.

Tosshi will be running threads in the Cave subthread or as requested, so answers will be given ICly. Don't be afraid to ICly deviate from the program. This plot is intended to give you some agency, so if you want to have someone wander off in the reefs, do it! Just make sure to leave a note in the subject line calling for mod involvement. This doesn't just mean top-level. You can call for it anywhere within your threads.

As a last note, anyone can be on this expedition. If you weren't in the earlier log, you can still be in this one. The only thing you can't do is be in Asgard and at the ocean at the same time. If you have questions, please direct them to the OOC post linked above. Thank you!]
 
 
22 March 2013 @ 07:57 am
Who: anyone on the expedition
What: trains and funtimes!
When: Days 238 - 239 (March 22-25)
Where: on a train and then at Salt Side
Rating: PG-13! Anything above that should be taken to a private log. TY!

[The train leaves in the morning of Day 238. Like the one that brought the first bunch of elves to Asgard, it's a thing of wood and clockwork that floats about three feet above the ground. Inside it's a relatively comfortable passenger train with normal seats and snack car with a smooth ride and not too much noise. The ride will last most of the day, reaching the fishing town of Salt Side in early evening.

Upon arrival, the Travellers will be taken to the single large Inn and put up in rooms there. The rooms have four beds each -- feel free to assume anyone is your roommate or make up rooming groups as you will. They'll be given dinner (simple stuff and mostly seafood), and will be free to explore the town. It's very old New England style, populated by humans, elves, and Merpeople (described in the plot doc if you'd like to ctrl+f it). People will be generally friendly and willing to trade stories and items. There is also a nice sandy beach a few minutes' walk down the coast.

The next day (Day 239) is open to more exploring! There will be a great big beach BBQ starting around lunchtime and lasting on into the evening with bonfires and impromptu music and all that good beachy fun. Ran will be available to talk to that day, as she'll be handing out the underwater breathing charms.

Have a good time!]



[ooc note: There will be a log for the Library plot on the 24th and a log for the actual expedition business on the 26th! In the meantime play your pre-exploring party times here. Please note the day/time and location in your subject line, as well as whether it's open or closed. If you need help or an NPC, please contact the mods. Thank you!]
 
 
08 March 2013 @ 08:53 pm
Who: EVERYONE
What: spring festival and flowers event!
When: Day 231/232 (March 8-11)
Where: Northern Asgard.
Rating: PG-13 (anything higher, please take it to a private log!)

Yggdrasil's calendar is finally making the transition from winter to spring and to its New Year, and the natives are throwing a celebration for themselves and the travelers! The barren white field leftover from Freyr's demise has finally sprung to life with flowers of varying size and vibrant colors. Ornate festival stalls have been set up all over the area - there are games, local and exotic foods, and entertainment of all kinds.

The celebration will last two IC days, and more details can be found here!



[ooc note: Please make sure to include your character's location(s) and [OPEN/CLOSED] in the subject line!]
 
 
25 February 2013 @ 11:56 pm
Who: EVERYONE
What: candy hearts event!
When: Day 226 (Feb 26-27)
Where: everywhere!
Rating: PG-13 for kissing and punching and things. Take anything higher to a private log please!

[In the middle of the night (or rather the early, early morning), there's a sound somewhat like falling hail. It only lasts a couple of seconds, and is followed by the howl of a single big gust of wind that seems to get through the cracks of windows and doors no matter how well closed or locked they were.

It seems the rain was a shower of candy hearts, and they'll be cropping up all over the place all day!

What could this possibly mean?]



[ooc note: please make sure to include your character's location(s) and [OPEN/CLOSED] in the subject line, and any prefs (no kisses/only negative hearts/etc) somewhere in your top level comment!]