asgardmods: (FAITH ❧ listless king)
ᴀsɢᴀʀᴅ ɢᴇɴᴇsɪs ❧ mod account ([personal profile] asgardmods) wrote in [community profile] asgardmeridiem2013-06-10 11:53 am

END OF ARC 2: PART ONE OF THREE

Who: ANYONE going on the infiltration into Thrymheim!
What: Lots of travelling and also rescuing Freyr's soul.
When: Days 278 - 279 ( June 10 - 13 )
Where: Asgard, Thrymheim, and the road inbetween.
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!

[ Before even the first crack of sunlight over the horizon on Day 278, every bracelet in the city will give a quiet blip! as they activate with a short mass text from the gods:
The time to act has come. Gather at the Gate of Frost by the Sun's first rays if you will, and be prepared to strike at the heart of ice. There is no room for failure.
Exactly as the message implies: it's time to ship off to Thrymheim. Gear up in your best winter clothes and bring whatever weaponry you need; there are wagons thinly concealed and waiting for you at the southern gate that leads to the home of the Frost Giants. Inside the wagons will be those portable heaters that you guys bought in Utgard, along with spare gloves, jackets and scarves for anyone that foolishly believed summer might touch the kingdom of ice. Travellers can also find food rations to last a week alongside a generous amount of medical supplies that may or may not be a bit foreboding.

The caravan will leave at precisely 5AM, driven by the barest amount of Natives to keep travel at a minimum. Secrecy is of the utmost importance, and a severe silence will fall across the few sitting in the back of the wagons with the Travellers. They know the weight of this mission: if you fail, Freyr's soul will remain trapped forever. It is dangerous and no one's lives are guaranteed, so prepare yourselves for a fight quite unlike any other this far.

As you travel further from Asgard, you might notice the terrain getting a bit more uneven as the wagons move through undeveloped areas. There may be the odd village noticeable in the far off distance, but they are nowhere close enough to make out any distinguishable details because you don't want them distinguishing anything about you in return. These villages are few and far between, and grow even less in number the closer the caravan gets to Thrymheim. The terrain goes from rocky but arable to colder and harder, the temperature dropping increasingly as the earth grows solid and unforgiving, eventually peppering with light snowfall even in the midst of Yggdrasil's summer.

It will take two full days to reach Thrymheim travelling at as fast a pace as they can without wearing out the horses or catching unwanted attention. They will make short stops to feed and brush the horses, switch drivers, and allow for any necessary relief - but these breaks will last no longer than ten to twenty minutes at most. Simple meals will be served by the Natives thrice daily, and Travellers are welcome to attempt sleep on one of the meager pallets stocked up if they think they can manage it. Space is not abundant and neither is time. ]

[ OOC NOTES: This is part one of three for the Save Our Souls plot! Please put the day/location in the title of your comment along with [OPEN/CLOSED]. The second log can be found over here and the third and final log can be found here. Let us know if you have any questions! ]
44brains: (Some people see the revolution)

[personal profile] 44brains 2013-06-12 04:22 am (UTC)(link)
And we can't have too much of that here.

[ She's quiet a moment, pondering that. ]

So you think it's all real? This soul business. I mean, back home souls are...religious talk and incorporeal.
verybigpheasants: (there go my only friends)

so sorry about my slowness!

[personal profile] verybigpheasants 2013-06-19 02:47 am (UTC)(link)
Couldn't say. Plenty of impossible things wind up happening in my home, and a fair few more have happened just in coming here. Not so much soul-related, but. The rule seems to be that every world's different.
44brains: (I'll be everything that I want to be)

Oh heavens no. You're fine

[personal profile] 44brains 2013-06-20 11:46 pm (UTC)(link)
I kinda noticed that. [It's been bothering her as well.]

We don't really do the whole 'souls' thing back home either. [Unless you counted the way that Topher couldn't program some things out, like the way Victor and Sierra always gravitated toward each other regardless of their programming.]

Really like to think we're not on a goose chase here though.
verybigpheasants: ({merlin} oh look parallels)

[personal profile] verybigpheasants 2013-06-21 07:58 am (UTC)(link)
Likewise. To go to all this effort with no rescue would be nothing short of shameful. [ And he'd hate to see the further proof of Freya's misery. Understandable in its intensity and depth, but horrifying on new levels entirely to have the city experience. ]
44brains: (I am confidence in insecurity)

[personal profile] 44brains 2013-06-25 10:29 pm (UTC)(link)
Gotta agree with you there. [She glances around] So you basing all this positivity on something or just hope? 'Cause honestly, I'm good with either. Hope is a pretty cool thing, just not as...factual as you know....fact.
verybigpheasants: (there go my only friends)

[personal profile] verybigpheasants 2013-07-08 04:50 am (UTC)(link)
[ He gives it a moment's thought. ]

Suppose hope is as good a way to put it as any. Whether this is gonna come down to a happy ending or not, the best thing to do is try, yeah? And trying's always turned out best for me when I enjoyed what I could on the way out to it.