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asgardmeridiem2013-06-10 11:53 am
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END OF ARC 2: PART ONE OF THREE
Who: ANYONE going on the infiltration into Thrymheim!
What: Lots of travelling and also rescuing Freyr's soul.
When: Days 278 - 279 ( June 10 - 13 )
Where: Asgard, Thrymheim, and the road inbetween.
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!
[ Before even the first crack of sunlight over the horizon on Day 278, every bracelet in the city will give a quiet blip! as they activate with a short mass text from the gods:
The caravan will leave at precisely 5AM, driven by the barest amount of Natives to keep travel at a minimum. Secrecy is of the utmost importance, and a severe silence will fall across the few sitting in the back of the wagons with the Travellers. They know the weight of this mission: if you fail, Freyr's soul will remain trapped forever. It is dangerous and no one's lives are guaranteed, so prepare yourselves for a fight quite unlike any other this far.
As you travel further from Asgard, you might notice the terrain getting a bit more uneven as the wagons move through undeveloped areas. There may be the odd village noticeable in the far off distance, but they are nowhere close enough to make out any distinguishable details because you don't want them distinguishing anything about you in return. These villages are few and far between, and grow even less in number the closer the caravan gets to Thrymheim. The terrain goes from rocky but arable to colder and harder, the temperature dropping increasingly as the earth grows solid and unforgiving, eventually peppering with light snowfall even in the midst of Yggdrasil's summer.
It will take two full days to reach Thrymheim travelling at as fast a pace as they can without wearing out the horses or catching unwanted attention. They will make short stops to feed and brush the horses, switch drivers, and allow for any necessary relief - but these breaks will last no longer than ten to twenty minutes at most. Simple meals will be served by the Natives thrice daily, and Travellers are welcome to attempt sleep on one of the meager pallets stocked up if they think they can manage it. Space is not abundant and neither is time. ]
[ OOC NOTES: This is part one of three for the Save Our Souls plot! Please put the day/location in the title of your comment along with [OPEN/CLOSED]. The second log can be found over here and the third and final log can be found here. Let us know if you have any questions! ]
What: Lots of travelling and also rescuing Freyr's soul.
When: Days 278 - 279 ( June 10 - 13 )
Where: Asgard, Thrymheim, and the road inbetween.
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!
[ Before even the first crack of sunlight over the horizon on Day 278, every bracelet in the city will give a quiet blip! as they activate with a short mass text from the gods:
Exactly as the message implies: it's time to ship off to Thrymheim. Gear up in your best winter clothes and bring whatever weaponry you need; there are wagons thinly concealed and waiting for you at the southern gate that leads to the home of the Frost Giants. Inside the wagons will be those portable heaters that you guys bought in Utgard, along with spare gloves, jackets and scarves for anyone that foolishly believed summer might touch the kingdom of ice. Travellers can also find food rations to last a week alongside a generous amount of medical supplies that may or may not be a bit foreboding.The time to act has come. Gather at the Gate of Frost by the Sun's first rays if you will, and be prepared to strike at the heart of ice. There is no room for failure.
The caravan will leave at precisely 5AM, driven by the barest amount of Natives to keep travel at a minimum. Secrecy is of the utmost importance, and a severe silence will fall across the few sitting in the back of the wagons with the Travellers. They know the weight of this mission: if you fail, Freyr's soul will remain trapped forever. It is dangerous and no one's lives are guaranteed, so prepare yourselves for a fight quite unlike any other this far.
As you travel further from Asgard, you might notice the terrain getting a bit more uneven as the wagons move through undeveloped areas. There may be the odd village noticeable in the far off distance, but they are nowhere close enough to make out any distinguishable details because you don't want them distinguishing anything about you in return. These villages are few and far between, and grow even less in number the closer the caravan gets to Thrymheim. The terrain goes from rocky but arable to colder and harder, the temperature dropping increasingly as the earth grows solid and unforgiving, eventually peppering with light snowfall even in the midst of Yggdrasil's summer.
It will take two full days to reach Thrymheim travelling at as fast a pace as they can without wearing out the horses or catching unwanted attention. They will make short stops to feed and brush the horses, switch drivers, and allow for any necessary relief - but these breaks will last no longer than ten to twenty minutes at most. Simple meals will be served by the Natives thrice daily, and Travellers are welcome to attempt sleep on one of the meager pallets stocked up if they think they can manage it. Space is not abundant and neither is time. ]
[ OOC NOTES: This is part one of three for the Save Our Souls plot! Please put the day/location in the title of your comment along with [OPEN/CLOSED]. The second log can be found over here and the third and final log can be found here. Let us know if you have any questions! ]
ugh, sorry for the late reply. :(
it's her turn to raise her eyebrows. )
Oh, yeah? Immune to cold?
( hey, it wouldn't be the weirdest thing that she'd ever heard of, though she does feel a little bit stupid now. she tucks the extra pair back into her coat. someone else will probably be unprepared. )
Somehow I think the gods might be expecting that.
not a problem!
[Actually his immunity to cold will have some limits here, but Jack doesn't know that yet. Like he said, that's why he's going. This is going to be one hell of a trip"to discover yourself".
He goes back to watching the Gate of not real Frost, eager to see what's behind it. And her last comment makes him snort.]
If they did, they would've sent me to the house with my actual powers. they just don't care, lady.
no subject
( she'd had her own experiences with the gods caring / not caring. but hey, why not. she'd apparently seen stranger things, and now she had a kid who was immune to cold to add to the list. a kid who was traveling a little too light for her liking. )
Are you immune to hunger as well? Otherwise, you might want to grab some provisions.
no subject
[A kid that is not really a kid and knows more about winters in Russia than Natasha herself - there still are lots of thing to be add to the strange list. And knowing winter like he does, Jack also knows provisions are important. He may not need it, but he doesn't want people starving either. It's the kind of thing that makes everyone hate the cold.]
But alright, I can give a hand. What else is needed?
no subject
( if it looks like a kid and talks like a kid, it's a kid. and natasha doesn't like kids. but she'll make an exception for someone who is sensible enough to help out where he's needed. especially in the face of cold. picking up a stack of gloves from a nearby wagon, she hands it over to him, gesturing to a group of people just now arriving. )
Hand these out to anyone who looks like you or doesn't have a pair. Don't take no for an answer; real cold is dangerous if you're not used to it.
no subject
You're not going to teach me about winter, lady. [But he takes the stack of gloves anyway. See, he's a good boy. ...kind of.]
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I'm not trying to teach you. I'm trying to teach everyone else. ( see? see? she's given up on you. you're free to freeze (or not) on your own. plus, if you handle more people directly, she can stay behind the scenes. she wants to help people.. without helping people. if that makes sense. )
no subject
Most people will probably just run back to the wagons the minute we set foot on the snow. [Bunch of babies! That aside, Jack is now curious.] Any other lessons, miss red?
no subject
at least he's got her smiling now. )
Probably. ( she glances over at the gate and sighs, almost imperceptibly. ) The cold is beautiful, but it's not for everyone.
Other than that, make sure you grab plenty for yourself. This isn't a competition of who can be the most selfless. Hunger and ill conditions kill just as quickly as a bullet wound.
no subject
Noooo way. Stop there, go back. You said the cold is beautiful, let's concentrate on that. [He's a little kid on Christmas morning.]
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You seem personally invested in what I think about it. Why? ( no beating around this bush. she can put two and two together. )
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Not you in particular, more like a... general census. I have a bit of a personal relationship with winter. [Since she's so smart, she can have fun solving the mystery.]
no subject
Hmm. ( she turns back to the wagon where she'd been working at organizing supplies. ) What, are you best friends or something like that?
no subject
He smiles, actually liking Natasha's "definition".] Best buddies, pretty much brothers - insult winter and you're pretty much insulting me.
no subject
I don't have anything against winter. Just people who don't know how to dress for it.
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Exactly. Now go pass out gloves to those people.
no subject
[That was totally sarcastic and teasing, just saying. He does leave to receive the newcomers with those gloves, meaning what he said about winter. Talk to you later, lady red.]