ᴀsɢᴀʀᴅ ɢᴇɴᴇsɪs ❧ mod account (
asgardmods) wrote in
asgardmeridiem2013-06-10 11:53 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
END OF ARC 2: PART ONE OF THREE
Who: ANYONE going on the infiltration into Thrymheim!
What: Lots of travelling and also rescuing Freyr's soul.
When: Days 278 - 279 ( June 10 - 13 )
Where: Asgard, Thrymheim, and the road inbetween.
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!
[ Before even the first crack of sunlight over the horizon on Day 278, every bracelet in the city will give a quiet blip! as they activate with a short mass text from the gods:
The caravan will leave at precisely 5AM, driven by the barest amount of Natives to keep travel at a minimum. Secrecy is of the utmost importance, and a severe silence will fall across the few sitting in the back of the wagons with the Travellers. They know the weight of this mission: if you fail, Freyr's soul will remain trapped forever. It is dangerous and no one's lives are guaranteed, so prepare yourselves for a fight quite unlike any other this far.
As you travel further from Asgard, you might notice the terrain getting a bit more uneven as the wagons move through undeveloped areas. There may be the odd village noticeable in the far off distance, but they are nowhere close enough to make out any distinguishable details because you don't want them distinguishing anything about you in return. These villages are few and far between, and grow even less in number the closer the caravan gets to Thrymheim. The terrain goes from rocky but arable to colder and harder, the temperature dropping increasingly as the earth grows solid and unforgiving, eventually peppering with light snowfall even in the midst of Yggdrasil's summer.
It will take two full days to reach Thrymheim travelling at as fast a pace as they can without wearing out the horses or catching unwanted attention. They will make short stops to feed and brush the horses, switch drivers, and allow for any necessary relief - but these breaks will last no longer than ten to twenty minutes at most. Simple meals will be served by the Natives thrice daily, and Travellers are welcome to attempt sleep on one of the meager pallets stocked up if they think they can manage it. Space is not abundant and neither is time. ]
[ OOC NOTES: This is part one of three for the Save Our Souls plot! Please put the day/location in the title of your comment along with [OPEN/CLOSED]. The second log can be found over here and the third and final log can be found here. Let us know if you have any questions! ]
What: Lots of travelling and also rescuing Freyr's soul.
When: Days 278 - 279 ( June 10 - 13 )
Where: Asgard, Thrymheim, and the road inbetween.
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!
[ Before even the first crack of sunlight over the horizon on Day 278, every bracelet in the city will give a quiet blip! as they activate with a short mass text from the gods:
Exactly as the message implies: it's time to ship off to Thrymheim. Gear up in your best winter clothes and bring whatever weaponry you need; there are wagons thinly concealed and waiting for you at the southern gate that leads to the home of the Frost Giants. Inside the wagons will be those portable heaters that you guys bought in Utgard, along with spare gloves, jackets and scarves for anyone that foolishly believed summer might touch the kingdom of ice. Travellers can also find food rations to last a week alongside a generous amount of medical supplies that may or may not be a bit foreboding.The time to act has come. Gather at the Gate of Frost by the Sun's first rays if you will, and be prepared to strike at the heart of ice. There is no room for failure.
The caravan will leave at precisely 5AM, driven by the barest amount of Natives to keep travel at a minimum. Secrecy is of the utmost importance, and a severe silence will fall across the few sitting in the back of the wagons with the Travellers. They know the weight of this mission: if you fail, Freyr's soul will remain trapped forever. It is dangerous and no one's lives are guaranteed, so prepare yourselves for a fight quite unlike any other this far.
As you travel further from Asgard, you might notice the terrain getting a bit more uneven as the wagons move through undeveloped areas. There may be the odd village noticeable in the far off distance, but they are nowhere close enough to make out any distinguishable details because you don't want them distinguishing anything about you in return. These villages are few and far between, and grow even less in number the closer the caravan gets to Thrymheim. The terrain goes from rocky but arable to colder and harder, the temperature dropping increasingly as the earth grows solid and unforgiving, eventually peppering with light snowfall even in the midst of Yggdrasil's summer.
It will take two full days to reach Thrymheim travelling at as fast a pace as they can without wearing out the horses or catching unwanted attention. They will make short stops to feed and brush the horses, switch drivers, and allow for any necessary relief - but these breaks will last no longer than ten to twenty minutes at most. Simple meals will be served by the Natives thrice daily, and Travellers are welcome to attempt sleep on one of the meager pallets stocked up if they think they can manage it. Space is not abundant and neither is time. ]
[ OOC NOTES: This is part one of three for the Save Our Souls plot! Please put the day/location in the title of your comment along with [OPEN/CLOSED]. The second log can be found over here and the third and final log can be found here. Let us know if you have any questions! ]
no subject
[No stories about a jerk living up there yet. Lavi's next comment confuses Jack a little bit. He arches both eyebrows.]
Why rice?
no subject
[He shrugs.] Rice goes really good with yakiniku. There's none of that here either, not like at home.
no subject
[He says it rather casually, but steals a glance at the moon as if telling I HAVEN'T FORGOTTEN ABOUT YOU OLD MAN. There are no issues here, nope.]
And that's... meat? Meh. [His turn to shrug.] Maybe we could make slushies with some snow.
no subject
You sound like he's been spying on you or something, not paranoid, are you?
Fried meat, they can do it it's just the spices are all wrong. [Looking at the snow, then thinking on what they've brought with them.] Nothing to flavor it with but we might be able to make snow cream flavored ones.
[Slushie isn't a word he's familiar with but he's guessing it's a food/drink item? Slush is familiar enough so it must have that texture, right? Slush is usually melted snow and dirt, thus the snow mention by them both...]
no subject
[Not paranoid, okay, just... experienced. At the mention of spices, Jack pulls a bit of a face. He avoids hot stuff in every sense of the word, thank you.
He does consider Lavi's idea though. He starts paying more attention to the trees around them.] Does this world have normal plants? Maybe we can get our hands on some winter fruit.
no subject
Spices didn't necessarily have to be hot ones, things like salt or cinnamon. Or clove even.
At Jack's question Lavi also moves his gaze to the nearby trees. Apples, apricots, figs, cherries... His mind races through all the fruit bearing trees that tend to have mature fruit in winter as he looks around.] It's got to considering some of our foodstuffs. Haven't had to eat any strange foods since I've been here.
no subject
[Nobody is going to argue about the moon with Jack, there are 300 years of experience with it!
And now he's thinking about the food he's eaten since he arrived. ...which it isn't much ot be fair.]
Maybe they're like the second cousin twice removed from the food at home. But as long as we can get fruit, we can get juice, and that's enough for some slushies.
no subject
How do we even know our bodies will accept it? [Staring at this tree just a few dozen feet from them.] It might be poisonous to us like having our powers here is.
no subject
That's why I asked if it's normal fruit. What do they use to make regular food anyway? [The maids always have food ready for them, it has to come from somewhere.]
no subject
Only one way to test it out, yeah? [He shrugs and shifts off the wagon, landing beside Jack.] Maybe they get shipments from our homes so we don't get ill of their food.
no subject
Jack nods, definitely only one way to find out. he uses telekinesis and that's one fruit flying to his fingers.] Looks normal enough. Who goes first?
no subject
Yeah...Lavi hasn't come into contact with that one yet and it gets just a slight jump out of him. But he controls his expression well, no hint of shock or surprise.]
Flip a coin for it? [If Lavi eats it, be prepared for some play-acting of poisoning.]
no subject
Jack arches his eyebrow when Lavi jumps - haven't met a Loki yet? Hopefully this guy won't be so jumpy in battle.]
I don't have a coin. [He shrugs and ends giving it a bite himself. No pain no gain, right?
Looks like it isn't exactly pain, but Jack's "eww" face shows it isn't exactly gain, either.]
no subject
No, not jumpy in battle. Just...jumpy at things doing what they shouldn't be doing. At first.
And peering at the fruit, Lavi sees why and grins.] You had to pick the unripe one.