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asgardmeridiem2014-01-12 02:16 pm
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Entry tags:
- !event,
- alastair stara,
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- yuusuke sagami
EVENT LOG: A FRIEND IN NEED ( ALFHEIM )
Who: Everyone going to Alfheim
What: The mingle log for A Friend In Need
When: Days 387-390 ( Jan. 12-19 )
Where: Asgard, Alfheim, and the train ride inbetween
Rating: PG-13. Anything higher than that should be taken to a private log, please!
[ OOC NOTES: This is the mingle log for the A Friend In Need plot event! Team sign-ups are over here and it is never too late to join, thought the leadership positions have already been chosen. To plot out a thread with Surt, please comment here. Let us know if you have any questions or concerns! ]
What: The mingle log for A Friend In Need
When: Days 387-390 ( Jan. 12-19 )
Where: Asgard, Alfheim, and the train ride inbetween
Rating: PG-13. Anything higher than that should be taken to a private log, please!
- Day 387 ( Jan. 12/13 )
- Before boarding the train around dawn, the leaders of the separate groups should run checks on everyone that's signed up. Natives will help dish out a simple weapon to those without their own that want one, medical supplies to the healers and a simple kit for everyone else, and a simple mask with strict instructions to put them on as soon as the kingdom is within sight. After everyone is geared up and boarded, Odin's spies will set out on horseback first, masks already in place, to clear the path ahead. This gives you a five hour train ride to go over strategies and coordinate with your fellow Travellers and the Asgard natives that have joined the ranks.
As the train crosses the halfway mark between Asgard and Alfheim, the dark black clouds of smoke and ash will sprawl across the horizon and thicken the air, prompting early placement of the gas masks as a precautionary measure. It's a short trip from there, and once the train has stopped, it's time to get to work. The homes and buildings of Alfheim will be in varying states of disarray and ruin, some still burning as the inhabitants and neighbours struggle to douse the flames. Others will be smouldering, successfully saved or otherwise left to burn itself out in the days since the initial attack. There will still be Fire Giants sparsely wreaking havoc amongst the living quarters, but the vast majority of the fighting will have been drawn into the treeline by the Elves to give room for relief efforts and any evacuation attempts. Homes and larger buildings still largely intact will have been turned into temporary hospital rooms or safe houses for the young and incapable of fighting, with the injured laid out anywhere there is room; the dead will be wrapped in sodden sheets in the alleys between buildings until they can be properly buried - if ever they should find the opportunity.
This leaves the Travellers to split up and jump head first into their tasks. The Elves will be pleasantly surprised and immensely grateful for the arrival of aid, but they will not spare much time to gratitude when the battle wages and every second counts. Those fighting will immediately accept the Travellers into their defence, and from there, they will begin to push back against the Giants' forces. At this point, it will be largely defensive combat, an attempt to keep the Giants from moving further into the kingdom and setting more to flames. Surt himself will be present in this, and a vast majority of those that try to stand against him will be met with a heavy hand. Move carefully, Travellers, for there is still fight left in these desperate Giants. - Day 388/389 ( Jan. 14-17 )
- By early morning, just as the Sun is beginning to rise, the Travellers will receive some support from their patron deities back in Asgard. For the next two days, they will have their House Powers to give them that extra edge on the battlefield. Another surprise will arrive as well, as the trees themselves seem to move through the battlefield to push back the Giants. The Treepeople will have arrived, many of whom direct their efforts towards the support group to help control the flames while others exact their grief and anger on the enemy forces that still linger around. These beings are the oldest in Yggdrasil, second only to the immortals, and strongly resemble their respective forests, but they are strong and firmly rooted in the Mother's survival.
They will fight alongside the Travellers until they are cut down or the battle is won, which it seems it will be when the flames begin to significantly dwindle nearing sunrise on Day 389. From that point onward, those fighting for Alfheim will rise to the offence and the Giants will begin to fall back as their numbers lessen and their advantage wanes. They will begin fleeing the kingdom, leaving Surt with only his loyalists at his side - and against the might of the Travellers and the Elves emboldened by their allies' support, they few will not be enough to claim the entire kingdom. - Day 390 ( Jan. 18-19 )
- The Travellers' House Powers will fade before sunrise, but between the combined strengths of them, the Elves, and the Treepeople, they will still quickly overpower Surt's remaining forces and send them scurrying back to their ruined kingdom of Muspellheim. Surt will leave weary and more furious than ever at his failure, but he knows too that to stand alone would be his downfall. The battle is won, but the damage has been great and there is little time for celebration. The Travellers will be given the most sincere gratitude from the people of Alfheim, and sent back home with packs of food and supplies to patch themselves up before they arrive back in Asgard as the loyal and true allies to Yggdrasil and her children.
[ OOC NOTES: This is the mingle log for the A Friend In Need plot event! Team sign-ups are over here and it is never too late to join, thought the leadership positions have already been chosen. To plot out a thread with Surt, please comment here. Let us know if you have any questions or concerns! ]
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Stiles could swing the hell out of a bat, but anything more complicated was likely to wind up doing more harm than good.
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Damn.
To burn off a bit more of his energy and quell the temperature. Dirk conjures ice and turns it to water vapor, letting it fall back down.
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"I'll have to talk to my dad about it. See how freaked out he gets at the idea."
And give him a minute, Dirk, to just sort of... enjoy that little sprinkle of cold. It felt better than it should since they were all but living in an oven at the moment.
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It's a little creepy. When he thinks about death, he has the sense that someone did not let his soul rest and kept poking at it.
Weird.
"Or long range weapons. Never used a bow or gun, but I assume there's some around that knows that shit."
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The long ranged weapons suggestion had him laughing. "Yeah, not a good idea. Jade almost bit my head off when I talked to her about guns and, uh, crossbows and me are apparently a bad idea."
He shook his head, continuing along with him. "I'm really better with something I'm less likely to hurt myself with. Like a bat."
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He knew where he stood with a blade. "In terms of causing less damage to yourself, there's spears and staff fighting. Moonlights as a walking stick." It's a little ironic to be talking about this on a fire filled battlefield. He acts like this is a perfectly normal conversation, because to him, it is.
Wait. "...hold up. Your fire power. Think you could craft smoke with it?"
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Stiles was getting used to weird conversations in weirder places, sort of nodding along. "Are you saying that I can't just learn bat-fu? Really, anything more complicated is... I'm not very agile."
He could rock the hell out of a lacrosse stick (sometimes) and a baseball bat. That was the extent of his 'things Stiles can handle that won't kill him' list.
"Smoke? Uh, I don't know? I wouldn't think so. You need something to burn for it to let off smoke, right?"
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He should organize his thoughts instead of letting all the fragments dance in his mind. Dirk frowns. "Sorry to take us off topic, it was a thought in case we run into some shit. If there exists a bat-fu user, probably someone from a world where Zombies are the dominate thread." He sounds serious but then he breaks into a grin. "Whatever you think suits you best, I'm just tossing out ideas. It beats dwelling on all of this, doesn't it?"
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He watched the mist fizzle out the flame, watching, yes, smoke plume up in its wake. "Things that if I trip over, I won't wind up impaling myself are probably better ideas." Or things that didn't have triggers he could touch and set off too early. This would be why his dad had gun vaults in the house.
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He has to meet back up with his group and keep reigning havoc on the fire giants. "Even the weird boost we experienced had some realm inside of believable." He actually pauses then shakes his head, navigating around a bush in their path. "Somewhat. I was able to create a hail storm like it was nothing for a set area, but hail storm."
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A hail storm would be pretty awesome right about now. Huge chunks of ice bashing in giant heads. Hey, he could dream. "Sounds effective. Guess you don't have the juice to do that now, huh?"
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"Wait. Actual laser beams?" Dirk blinks. He hadn't heard about that.
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"Um, sort of. Not like, laser weapons or anything, but you know how a laser can cauterize a wound? I can do that. It's like... intense concentration of fire in one micropoint."
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"You could sear right through a locking mechanism, is I weakened the metal with ice first. Depending on the alloy or quality." Some metals would break after the abrupt temperature switch.
This is like his talk with issac and getting past locks with shadows.
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"The last one has to be really out dated." Along with the study of who has been and gone and how many times. He has a lot of studies to do. Ugh.
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Boy is he ready to sit down and take a long swig of water before he heads back out.
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Maybe fifteen.
His climbing over the log process was much less agile and a bit more sort of slidey-tripping over it.
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