24 April 2014 @ 11:18 pm
Who: Ellie, Tess
What: Tess has returned from being gray
When: D436 (April 20; backdated), early morning
Where: The tlou house, Ellie's room
Rating: PG for possible swearing?

when you feel so tired, but you can't sleep )
Tags: ,
 
 
21 April 2014 @ 05:26 pm
Who: EVERYONE
What: the Almost Useful mingle log
When: Day 437 ( Apr. 22/23 )
Where: all across the city
Rating: PG-13. Anything higher than that should be taken to a private log, please!

Day 437 ( Apr. 22/23 )
After giving some consideration to the nature of their bonds with their patron deities, Sam Winchester posts to the network supposing a theory: if the gods can feed magic into the Travellers to give them their House Powers, perhaps, then, the Travellers can feed magic back into the gods. They have been under great duress both with Odin's collapse and the most recent disasters in the kingdom, even the smallest bit of a boost may make a difference.

Using the same runes from Draco's magic expansion plot, Travellers will be advised to draw the personalised god runes for their patron deity somewhere on their bodies in runic ink, anywhere it might not be disrupted or broken. For the duration of this day, every time the Travellers use any form of magic - be it House Powers or other runic magic - the god rune will glow faintly in the colour of their patron. The energy they pour into their magic will travel along the bond to their god and give them something of an energy shot, just the slightest lift in their strength and energy.

However, performing this transfer comes at a cost. The more magic performed, the more the Travellers will be drained of their own energy in a nearly euphoric way. The exhaustion will come in a vague sense of warmth and affection ( as it is, after all, the spirit of the Mother that gives the gods their magic ), as the need for a nice cup of their favourite cocoa, or perhaps a comfortable nap in the sunlight, or maybe even a profession of love.

Yes, we're giving you an aphrodesiac curse. As the Travellers grow more and more tired, they will grow more and more inclined to cuddle up with someone or something they care about and sleep off the exhaustion. This is generally harmless and will not be an extreme; it will not create feelings of love where there are none and it will not encourage them to do the nasty or anything like that. It's more simplistic than that, a base sort of love that comes in simple touches or a spoken word of love.

Anyone participating in this event is more than welcome to vary up the way this manifests in their characters, but by the end of the day, all Travellers using the transfer will be taking a collective nap for a few hours. When they wake, the euphoric effects will be gone and the god runes will no longer be active. Fingers crossed no one came across them cuddling with their best friend!


[ OOC NOTES: This is the mingle log for the Almost Useful special event! Remember that your character can only use the rune for their patron god. Please put [OPEN/CLOSED] along with the time/location of your character in the title of your comment. Let us know if you have any questions! ]
 
 
11 March 2014 @ 03:08 am
Who: Joel & you!
What: Joel got a present. Joel doesn't like it.
When: Early morning of day 417
Where: Around Odin District
Rating: PG-13 for language!

 
 
03 March 2014 @ 10:57 pm
Who: Newbies and anyone who wishes to greet them!
What: Getting used to the city
When: Days 411 and forward.
Where: Anywhere in town!
Rating: PG-13 tops! If it gets worse, move to a private log please.

[Please include your location and the IC day (ex. Day 411 - this can be found in the schedule) in your top-level comment or your subject line when starting a thread! It can be any welcome hall, major attraction, or just out an about in any district. For newbies making a top-level thread, you may include your character's name/canon/house in your subject line if you'd like, to make housemates easy to find! :) If a God is needed or wanted, please ping the mods and depending on availability we might be able to throw them in where asked.

Also, keep an eye on the event schedule for February! If you're ICly introing during an event, make sure you take that into account. Thank you!

Have fun!]
 
 
25 January 2014 @ 11:00 am
Who: Leeloo and Tess.
What: A friendly sparring session.
When: The closest Friday IC after this conversation.
Where: Gefion Park.
Warnings: None, I think? Will edit if necessary.

make you come alive. i can take you higher. )
Tags: ,
 
 
18 January 2014 @ 04:05 am
Who: Lord Voldemort ([personal profile] flightofdeath) and Tess ([personal profile] unsparing) with a side of Joel ([personal profile] omittance) and Ellie ([personal profile] tonsofpun) for dessert.
What: Voldemort hears from Barty that Tess and Joel are going to meet up at a certain place. He lies in waiting at said place to ambush them. Tess gets there first. Joel gets there second. Ellie arrives just in time to see the end of it.
When: Sunset 392
Where: Gefion Park
Rating: R for violence and death.

a bullet through your heart )
 
 
12 January 2014 @ 02:16 pm
Who: Everyone going to Alfheim
What: The mingle log for A Friend In Need
When: Days 387-390 ( Jan. 12-19 )
Where: Asgard, Alfheim, and the train ride inbetween
Rating: PG-13. Anything higher than that should be taken to a private log, please!

Day 387 ( Jan. 12/13 )
Before boarding the train around dawn, the leaders of the separate groups should run checks on everyone that's signed up. Natives will help dish out a simple weapon to those without their own that want one, medical supplies to the healers and a simple kit for everyone else, and a simple mask with strict instructions to put them on as soon as the kingdom is within sight. After everyone is geared up and boarded, Odin's spies will set out on horseback first, masks already in place, to clear the path ahead. This gives you a five hour train ride to go over strategies and coordinate with your fellow Travellers and the Asgard natives that have joined the ranks.

As the train crosses the halfway mark between Asgard and Alfheim, the dark black clouds of smoke and ash will sprawl across the horizon and thicken the air, prompting early placement of the gas masks as a precautionary measure. It's a short trip from there, and once the train has stopped, it's time to get to work. The homes and buildings of Alfheim will be in varying states of disarray and ruin, some still burning as the inhabitants and neighbours struggle to douse the flames. Others will be smouldering, successfully saved or otherwise left to burn itself out in the days since the initial attack. There will still be Fire Giants sparsely wreaking havoc amongst the living quarters, but the vast majority of the fighting will have been drawn into the treeline by the Elves to give room for relief efforts and any evacuation attempts. Homes and larger buildings still largely intact will have been turned into temporary hospital rooms or safe houses for the young and incapable of fighting, with the injured laid out anywhere there is room; the dead will be wrapped in sodden sheets in the alleys between buildings until they can be properly buried - if ever they should find the opportunity.

This leaves the Travellers to split up and jump head first into their tasks. The Elves will be pleasantly surprised and immensely grateful for the arrival of aid, but they will not spare much time to gratitude when the battle wages and every second counts. Those fighting will immediately accept the Travellers into their defence, and from there, they will begin to push back against the Giants' forces. At this point, it will be largely defensive combat, an attempt to keep the Giants from moving further into the kingdom and setting more to flames. Surt himself will be present in this, and a vast majority of those that try to stand against him will be met with a heavy hand. Move carefully, Travellers, for there is still fight left in these desperate Giants.

Day 388/389 ( Jan. 14-17 )
By early morning, just as the Sun is beginning to rise, the Travellers will receive some support from their patron deities back in Asgard. For the next two days, they will have their House Powers to give them that extra edge on the battlefield. Another surprise will arrive as well, as the trees themselves seem to move through the battlefield to push back the Giants. The Treepeople will have arrived, many of whom direct their efforts towards the support group to help control the flames while others exact their grief and anger on the enemy forces that still linger around. These beings are the oldest in Yggdrasil, second only to the immortals, and strongly resemble their respective forests, but they are strong and firmly rooted in the Mother's survival.

They will fight alongside the Travellers until they are cut down or the battle is won, which it seems it will be when the flames begin to significantly dwindle nearing sunrise on Day 389. From that point onward, those fighting for Alfheim will rise to the offence and the Giants will begin to fall back as their numbers lessen and their advantage wanes. They will begin fleeing the kingdom, leaving Surt with only his loyalists at his side - and against the might of the Travellers and the Elves emboldened by their allies' support, they few will not be enough to claim the entire kingdom.

Day 390 ( Jan. 18-19 )
The Travellers' House Powers will fade before sunrise, but between the combined strengths of them, the Elves, and the Treepeople, they will still quickly overpower Surt's remaining forces and send them scurrying back to their ruined kingdom of Muspellheim. Surt will leave weary and more furious than ever at his failure, but he knows too that to stand alone would be his downfall. The battle is won, but the damage has been great and there is little time for celebration. The Travellers will be given the most sincere gratitude from the people of Alfheim, and sent back home with packs of food and supplies to patch themselves up before they arrive back in Asgard as the loyal and true allies to Yggdrasil and her children.


[ OOC NOTES: This is the mingle log for the A Friend In Need plot event! Team sign-ups are over here and it is never too late to join, thought the leadership positions have already been chosen. To plot out a thread with Surt, please comment here. Let us know if you have any questions or concerns! ]
 
 
16 December 2013 @ 04:50 pm
Who: Joel & Tess
What: Some things that were left unsaid.
When: After Joel's network post
Where: Joel's room in Hel
Rating: PG-13 for swearing because they don't give a shit.

so take me back to the start )
Tags: ,
 
 
05 December 2013 @ 04:30 pm
Who: EVERYONE
What: The End
When: Day 367 ( Dec. 5/6 )
Where: all across the city
Rating: PG-13. Anything higher than that should be taken to a private log, please!

[ Just before noon on what is otherwise a normal enough day, if not still graced by the unnatural heat from Muspellheim's explosion, a low rumbling will start across the city. Those that've been in Asgard for some time now might recognise it from the last two earthquakes, and may think to shrug it off as easily as those minor shakes that lasted hardly a few seconds.

But this one grows in strength near immediately, and the Holy City is not built to withstand earthquakes. In fact, by the look of panic on the native's faces as the flood to the streets, it might be safe to say they've never seen one before at all.

This quake clocks in just over a minute and would rank near a 6.0 on the Richter scale. Buildings will shift and splinter, glass panes shatter and there will be moderate to significant damage crumbling smaller structures; the Welcome Halls will not be structurally impaired but objects and appliances inside the buildings will be in varying states of disorder and/or destruction; a few slight cracks will appear in the earth around the city that aren't terribly deep but will still cause imbalances and dangerous ground in several places; etc etc.

Anyone that does not evacuate crumbling buildings or get to safe ground during the quake may receive moderate to severe injuries, but the death toll should be reserved to only a handful of Natives in poorly designed structures. Relief efforts will begin immediately following the quake, so now is a good time to get outside and lend a hand to your neighbour.

Later in the evening, after things have had some time to calm down, characters that have psychic / precognitive / telepathic / spiritual abilities in their canon will begin to hear the whispers of the Norn. Just before midnight, all Travellers will be able to hear their murmurings of 'It won't stop' until at the strike of midnight, they collectively say 'This is only the beginning' at once.

The final message and the new prophecy of Ragnarok will ring clearly throughout everyone's minds.
"The End has yet to pass as it has been told from the Beginning. The sands are slipping through the cracks left behind. The world tree is decaying.

Nurture or burn. A decision must be reached, or the mother will decide for you. It will not stop, and this is only the beginning."
Following this ominous message, everyone will be left to their own devices. For now ... ]

[ OOC NOTES: This is the mingle log for The End, which concludes Arc 3! Please put [OPEN/CLOSED] in the title of your comment along with the time and location. Let us know if you have any questions! ]
 
 
30 November 2013 @ 10:24 pm
Who: Newbies and anyone who wishes to greet them!
What: Getting used to the city
When: Days 365 and forward
Where: Anywhere in town!
Rating: PG-13 tops! If it gets worse, move to a private log please.

[Please include your location and the IC day (ex. Day 365 - this can be found in the schedule) in your top-level comment or your subject line when starting a thread! It can be any welcome hall, major attraction, or just out an about in any district. For newbies making a top-level thread, you may include your character's name/canon/house in your subject line if you'd like, to make housemates easy to find! :) If a God is needed or wanted, please ping the mods and depending on availability we might be able to throw them in where asked.

Also, keep an eye on the event schedule for December! If you're ICly introing during an event, make sure you take that into account. Thank you!

Have fun!]