The volunteers from the LOCUSTS! event last month found in Odin's office endless research into Ginnungagap and a handwritten note from the King prior to his collapse. All arrows are pointing in the direction of the sacred canyon, and so it is that the Travellers will be initiating their own investigation into whatever Odin believes may be down there. It will be done without the eyes of the gods, however, so the trip will be a dangerous one without a map to lead the way and there may be many unforeseen obstacles along the way.

Week Three: Days 446-449 / May 11-17
    Day 446 ( May 10/11 )
    Treading slowly and carefully, those that have not fallen to a Giant's blade or the canyon's stones will find themselves hiking through rough formations and scaling across rock walls and the cracks between them. Sunlight is sparse inside the canyon, making travel difficult at some points during the day and near impossible at night even with the liberal use of flashlights and torches. Moving through here will take some measure of skill, flexibility, strength, and above all else, teamwork. It will be far too easy to get lost down here, and in a land that no others are willing to brave, there is little hope for ever being found.

    As they move deeper into the canyon, the compulsion to be there will grow stronger. It might feel like it's easier to breathe or they're under less pressure the further in they go as something inside them tells them they're supposed to be here. This compulsion may drive characters to stray from the pack or otherwise take a leap of faith into whatever crevasse seems to ring most true to home. This is, obviously, not the best of ideas! So please do keep an eye on each other, lest anyone find peace with the bottom of the canyon.

    Day 448 ( May 14/15 )


    With perseverance and a decent amount of luck, the remaining Travellers will eventually find themselves stumbling into Laufey's fallen kingdom. It will be in the same exact state of ruin as before, as it always will be. Sunlight floods the area through cracks artfully utilised to illuminate what remains of the once great civilisation. Nearly all buildings lay in varying states of destruction, as though a large bomb went off at the centre and blew outwards. Every surface is overgrown by moss, weeds, and chaotic tangles of vines. Waterfalls that were contained and utilised in artful structures and fountains have worn down the walls of the cavern and flow freely throughout the ruins, leaving the earth a sodden constant. The kingdom has fallen into complete disrepair in the eighteen-thousand years it's been deserted.

    Most notable, however, and what the Travellers rather came to inspect, is the distinct lack of life anywhere throughout the cavern. In all of Odin's research, the conclusion that he came to was the name of his fallen brother that was killed in this very cavern. The space where Freyr gave his life has since thrived with plant and animal life as his energy was revived within Yggdrasil, and yet this land is devoid of both. Not only does it not grow on its own in this land, but that which does come near refuses to enter this space. It is as though the cavern actively repulses the flow of life.

    The land is essentially dead, which makes no sense for the deathbed of an immortal being.

    The Travellers will remain here for a few days, testing out theories and exploring every inch they can reach in search of the meaning to Odin's note. Any that are familiar with runic magic may want to attempt to trace the laylines of magic that are, by nature, in the earth; at the end of all things, the Travellers will ultimately find that there is no magic in Laufey's kingdom. The bracelets' magic will go abruptly dead when they cross into Laufey's kingdom, much less a cell phone going through a tunnel: Travelers will not have access to the network here. What this means and how it happened is unclear, but if Odin's research holds any weight, it must have something to do with the former god. For now, at least, it may be prudent to return with these new findings.


    Week Four: Days 450-452 / May 18-23
      Day 450 ( May 18/19 )
      Leaving the canyon will be harder than entering, both for the now upward-climb and for the increasing strength of the compulsion to remain here. This close to the source, the Travellers will have to fight against the tugging sensation that tells them they belong in the depths of the canyon. Moving away from it will put a strain on their bodies, almost as though they are swimming for the surface of a pool when something has tied one of their ankles to the bottom. They will need to move carefully and work together to make sure the remaining Travellers make it out of this canyon alive.


THE LOG FOR WEEKS 1&2 IS LOCATED HERE.


[ OOC NOTES: This is the mingle log for WEEKS THREE AND FOUR of the Something Significant plot event! Remember that your only characters who signed up for this opt-out event by the deadline will be able to participate. Please put your character's location in the title, as well as either OPEN or CLOSED and the DATE. For more details, please head on over to the full rundown HERE. If you have any questions, please let us know, and have fun! The Weeks 3 and 4 event log for the SOMETHING OMINOUS opt-out plot log can be found HERE.

SPECIAL NOTE: As of the power expansion plot, bracelets will work outside of the city along with god powers. Characters WILL be able to communicate with those inside of the city of Asgard, WITH THE FOLLOWING EXCEPTION: The bracelets' magic will go abruptly dead when they cross into Laufey's kingdom, much less a cell phone going through a tunnel. Travelers will not have access to the network here. ]
 
 
30 April 2014 @ 09:05 pm
Who: Whovians and related
What: Sharing some important information
When: backdated to Day 436
Where: starting in Thor 104, and then moving to wherever anyone might be
Rating: probably not more than PG13

What words unspoken? )
 
 
15 April 2014 @ 04:38 pm
Who: Ninth Doctor and open
What: Nine pays a visit to Hel District.
When: Day 433.
Where: Hel.
Rating: PG-13.

And apparently so do Time Lords )
 
 
10 April 2014 @ 05:23 pm
Who: EVERYONE
What: the LOCUSTS! mingle log
When: Days 431-434 ( Apr. 10-17 )
Where: all across the city
Rating: PG-13. Anything higher than that should be taken to a private log, please!

Day 431 ( Apr. 10/11 )
Any early risers that head outdoors as the sun is rising will find a somewhat strange sight: hundreds of earthworms, scattered all across any available loose earth, squirming around on the ground. What caused them all to dig their way to the surface isn't clear just yet, but they aren't the only creatures behaving a bit strangely today.

Just as the sun breaks the horizon around 7AM, a single stag will come charging through the city coming from the north and heading straight through the Gate of Frost. Mere minutes after that, a whole herd of deer will follow his lead and stampede their way south without care for anyone or anything that might get in their way. Smaller animals like wolves, foxes, rabbits, and the likes will follow at their feet, birds flying overhead in great flocks - all headed the same direction. Any pets or animals within the city will be irritable and anxious, some trying to escape and follow the same path outside and away from Asgard.

In the midst of the mass exodus, the bracelet's SOS function will blare loudly as one of the gods summons the Travellers to the castle.

The Travellers will have less than an hour to get themselves to the heart of the city where natives will already be ushering people indoors with a nervous calm. The whole of the city will be rushing their way through the barrier, and it will be made obvious fairly early on that not everyone can fit inside the castle. Jockey for a safe position and keep a strong hold on your loved ones so that you don't get separated in the chaos, but be fast about it.

After that hour mark, a wave of water will come crashing through the city from the north, flooding the streets at a height of approximately 10ft / 300cm. Anyone not within the castle barrier by that point will either drown or be swept away in a violent current that will carry send their bodies into whatever solid objects might stand in their way. Those safely within the barrier will see Heimdall at the front gate with his hands raised as though pressed against an invisible wall; if they look closely, they will be able to make out all city structures glowing with a faint shimmer - either royal blue, pale green, or amber - before their view is obscured by the water pounding against the barrier. The dome over the castle will be made visible by the flood encapsulating it as it washes anything that wasn't rooted down through the streets. It will be an awesome sight, though grim enough, as nature takes its course through the city.

The flooding will continue for several hours, during which time the Travellers will be largely left to their own devices as they wait out the worst of it. Sigyn, Freyr, and Freya will be going around with castle maids to make sure that no one in harmed and to try to keep people relatively calm. Hel, Fenrir, and Jormungand will be doing their level best to intimidate people into compliance by coordinating the immediate relief efforts that will take place as soon as they are able to leave. This means that, for the few hours it takes for the flood to die down, the castle will be largely unmonitored as the gods try to minimise the damage.

After the worst of the flooding passes, the residents of Asgard will be free to return to their homes. There will still be a foot of water to wade through, but it will be slow moving and relatively harmless. Thanks to Thor, Baldr, and Loki's protection spells, all buildings will still be structurally sound, if not wholly intact. Glass panes may be shattered and wooden doors may be splintered; anything that wasn't firmly tied down may be displaced somewhere down the road or otherwise destroyed. But for the most part, the damage is minimal. Now just to do something about this pesky water ...

Day 432 ( Apr. 12/13 )
By now, the floodwater has lowered to a scant inch or two, leaving the city streets littered with debris but otherwise safe for travel. Natives will be setting up booths to help coordinate the return of lost possessions or missing pets, reporting any property damage, and recovering any bodies of those that might not've made it to the castle in time. Travellers are welcome and encouraged to assist in the relief efforts. There will be district clean-up sign-ups below, but these are not mandatory to get involved, they're more of a way to see who will be in your district to make plotting easier.

Later in the day, while everyone is still trying to rid the streets of the lingering water and put everything back to rights, the first survivors of the flood will begin trickling into the waterlogged city. Outlying villages and encampments were destroyed in the disaster and are now seeking refuge with their gods in the capitol. Despite the stress Asgard is already under with the supply shortage and the damage from the flood, the Prince Regent will not deny his citizens the aid they require and will welcome them into the city until they can revive the land to health.

Days 433-434 ( Apr. 14-17 )
Relief efforts will now be split into two different areas: recovering the city and creating space for the new arrivals. The natives will need help setting up temporary housing, like filtering families into unused housing and setting up tents for the remaining numbers. They will need to ration out food and general camping supplies, and when Asgard is currently in a supply shortage, making ends meet will be a bit of a struggle. We would really love to see some player created groups banding together to do this! Things like donation collections or fostering an NPC or anything at all, you guys should work together to help facilitate the arrival of these refugees and their temporary(?) stay within the city. There are some player projects already up here if you’d like to take a look and get involved!

On the other side of relief efforts will be cleaning up the streets, boarding up broken windows, things like that. Sigyn will be working to rebuild the wall and could use some assistance in not only construction but the magic of her barrier as well. More player coordination here will help put things back to rights, so if your character has an idea of what they can do to help, please comment below to start up some relief projects! It'll basically be two days of everyone trying to dig themselves out of the mess and get settled again.


[ OOC NOTES: This is the mingle log for the LOCUSTS! event. All of the gods ( except Odin and Frigg, naturally ) will be out and about during the first day of this event, so if you’d like to plot with any of them, please contact either the NPC handler or the mods and we’ll help facilitate some plotting for you. As a reminder, all deaths during this event count towards your death consequences. Please put [OPEN/CLOSED] along with the time/location of your character in the title of your comment. Let us know if you have any questions! ]
 
 
Who: River Song, Captain Jack Harkness & YOU
What: River and Jack wake up on Day 427 and find themselves in the respective other's body. After they figure out what to do about it they run into others. Whoops.
When: Day 427 - Night 428 (2nd - 5th April)
Where: First at the Torchwood House, then anywhere!
Rating: PG-13, possibly going up later

Read more... )
 
 
22 March 2014 @ 10:09 pm
Who: EVERYONE
What: The The BURNING BRIDGES Mingle Log (Part One of Two)
When: Days 421-422 (March 21-24)
Where: All over the city.
Rating: PG-13. Anything higher than that should be taken to a private log, please!

Day 421 ( Mar. 21/22 )
All throughout the day, the inhabitants of the Holy City will occasionally hear low rumbling sounds not unlike the beginnings of an earthquake, but nothing shakes or stirs beyond the quiet trickle of rain for most of the day. However, as the rain picks up and blots out the sunset, the rumbling grows louder just before a rift opens in the ground. Though it's not terribly deep, the split is two feet across at its widest and travels several hundred yards, starting from beneath the city wall at the corner of the Thor district and moving quickly into Loki's district. The ground nearby shifts somewhat with it and any buildings unfortunate to be affected will start to sink into the gap.

Any shouts of surprise or cries for help from this tear in the earth will be short lived, however, as large shards of ice begin to rip through the wall in various places throughout Sigyn and Hel's districts, piercing holes into anything - and anyone - in their path before shattering or melting. These are not directed or precise by any means; they fly in random places at random times. It may very well seem like the least coordinated attack ever and the Giants have really lost their game, but as the rumbling reaches its loudest peak, a burst of flame far outside the city wall may hint that it is not an attack at all. At least, not one intended for the Travellers.

To the east of the city, not nearly far enough from the thick wall that separates Asgard from the rest of Yggdrasil, a massive battle between the Frost Giants and the Fire Giants is being waged. What splinters off and reaches the city is purely by accident; collateral damage, as it were.

The shattering of rock and the splintering ice as well as bursts of flame and cracking of trees can be heard all throughout the night as more debris and stray projectiles find their way over the city wall. This can be anything from more needles of ice and much smaller cracks in the ground to flaming stones and sheets of hail. For now, these will remain small things that come over the wall rather than through it, but feel free to play around with what exactly comes your way.

Day 422 ( Mar. 23/24 )
The battle continues on into the next day, and by early morning, the city guard will ride through the city to alert everyone as to what's happening beyond the gates. From what they can see, Thiazi's army is pushing Surt's back and away as the Fire Giants attempt to encroach forward. They know of little else, but the battle is coming closer and closer to the city, which means the collateral damage will continue to worsen.

This is where the decision whether or not to fight will come in! The decision will be left to the Travellers in whether they ride out to force the Giants out of Asgard's land or simply bunker down and wait out the war. All action and inaction comes with a list of pros and cons, so consider it carefully before settling on your decision today.

[ OOC NOTES: This is the mingle log for the first half of the Burning Bridges event, leading up to the decision on how the Travelers will react to the battle. The poll, though closed, is located HERE for reference! The mingle log for the second half of this event will be going up soon, and a link will be provided here when it is.

A Special Note: As of the beginning of this event, god-given powers will now work outside of the Asgard. More information on this OOCly is forthcoming, and characters involved in the plot please be on the lookout for contact from us! Please feel free to assume that all Travelers have been made ICly aware of the fact that they can now use their powers outside of the city now.

Please put [OPEN/CLOSED] in the title of your comment, along with the time and location. Let us know if you have any questions! ]
 
 
02 March 2014 @ 01:45 am
Who: The TARDIS and anyone
What: Two of her Doctors left, even a ship can mourn them
When: 411
Where: The Park
Rating: PG-13 for angst

I'll love you for a thousand more )
 
 
Who: River Song & YOU
What: River has been injured during A Mother's Lullaby and is now to rest and recover properly. Not easily done when it bores you to death.
When: Days 408 & 409
Where: River and Eleven's room at Thor House 103
Rating: PG for now.

The injuries are pretty bad too ... )



 
 
16 February 2014 @ 06:25 pm
Who: Clara Oswald + Ensemble (no really, it's open)
What: Post Friendly Fire stuff and things
When: Days 404 & 405
Where: Thor 103 & around
Rating: Probably will keep around PG/PG-13

but it will never be the same )
 
 
11 February 2014 @ 03:26 pm
Who: EVERYONE still in Asgard
What: The Friendly Fire mingle log!
When: Days 402-403 (Feb. 11-14)
Where: Asgard city proper.
Rating: PG-13. Anything higher than that should be taken to a private log, please!

A more in-depth explanation of the event can be found at the link above, with some examples of how powers might backfire! As Yggdrasil's core starts to rot and fester, the immortal beings that reflect her essence are feeling the effects ripple throughout them. This anomaly cripples the gods with the feeling of being wrenched out of their bodies, as though a schism is being driven through their physical being and their souls. The Travelerss tied to these souls will feel the schism manifest in their God Powers going haywire.

Day 402 (Feb 11-12)
A cacophony of screams tears through the city sometime before noon, seeming to originate from somewhere in Asgard's center. The force of the screams manifests physically, rattling through the streets like a gust of wind. The Travelers feel a brief flickering when their connections to their patron deities pauses.

When the connections are re-established just a few seconds later, there may be the unshakable feeling of something being off, even if that feeling is impossible to pinpoint. Immediately following this, all God Powers will be in a state of utter chaos; they will promptly begin to backfire - and badly - in countless and unpredictable ways.

Note: Virtually anything you can think of where their abilities work against them is free game. Powers can activate unintentionally, they can misfire and hit another person or the user themselves. It's free-game. If you aren't certain of whether or not your mishap is plausible, feel free to run it by us in the comments section below!

Also, if you would prefer your character not use their powers at all, this is also okay! But their powers will be corrupted if they are to use them, and they will still have that feeling of being wrong even if they don't.

Day 403 (Feb 13-14)
These power corruptions will continue all throughout the day until around nightfall, when Baldr will have had enough of the torment and will seek to do something about it. He can be seen seemingly floating above the castle as he stands on the invisible barrier and focuses his energy on the broken ties of magic between the gods and their Travellers.

For a solid minute, golden lines of dust that float on the air will be visible criss-crossing, tangling, and otherwise fraying all throughout the city. At the end of the minute, Baldr will give one shout of exertion and every line will abruptly pull taut; the Travellers will feel a tug at their cores, and that feeling of off will vanish. Their powers will return to regular function and Baldr will collapse for some serious R&R inside the castle. What exactly happened and how is uncertain, but as it's the second time to take place, it's about time to start worrying.


[ OOC NOTES: This is the mingle log for the Friendly Fire event! Remember that you any characters opting out of the event must be involved in the Down This Road opt-out event! Please put [OPEN/CLOSED] in the subject of your comment, as well as the time and location. Please respect your fellow players and warn for anything that may be graphic or triggering. Have fun, and let us know if you have any questions! ]
 
 
02 February 2014 @ 12:17 am
Who: Newbies and anyone who wishes to greet them!
What: Getting used to the city
When: Days 397 and forward
Where: Anywhere in town!
Rating: PG-13 tops! If it gets worse, move to a private log please.

[Please include your location and the IC day (ex. Day 397 - this can be found in the schedule) in your top-level comment or your subject line when starting a thread! It can be any welcome hall, major attraction, or just out an about in any district. For newbies making a top-level thread, you may include your character's name/canon/house in your subject line if you'd like, to make housemates easy to find! :) If a God is needed or wanted, please ping the mods and depending on availability we might be able to throw them in where asked.

Also, keep an eye on the event schedule for February! If you're ICly introing during an event, make sure you take that into account. Thank you!

Have fun!]